refactor(desktop): ChatStore structured split + IDB persistence + stream cancel
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Split monolithic chatStore.ts (908 lines) into 4 focused stores: - chatStore.ts: facade layer, owns messages[], backward-compatible selectors - conversationStore.ts: conversation CRUD, agent switching, IndexedDB persistence - streamStore.ts: streaming orchestration, chat mode, suggestions - messageStore.ts: token tracking Key fixes from 3-round deep audit: - C1: Fix Rust serde camelCase vs TS snake_case mismatch (toolStart/toolEnd/iterationStart) - C2: Fix IDB async rehydration race with persist.hasHydrated() subscribe - C3: Add sessionKey to partialize to survive page refresh - H3: Fix IDB migration retry on failure (don't set migrated=true in catch) - M3: Fix ToolCallStep deduplication (toolStart creates, toolEnd updates) - M-NEW-2: Clear sessionKey on cancelStream Also adds: - Rust backend stream cancellation via AtomicBool + cancel_stream command - IndexedDB storage adapter with one-time localStorage migration - HMR cleanup for cross-store subscriptions
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@@ -96,6 +96,7 @@ impl From<zclaw_kernel::trigger_manager::TriggerEntry> for TriggerResponse {
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}
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/// List all triggers
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// @connected
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#[tauri::command]
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pub async fn trigger_list(
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state: State<'_, KernelState>,
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@@ -109,6 +110,7 @@ pub async fn trigger_list(
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}
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/// Get a specific trigger
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// @connected
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#[tauri::command]
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pub async fn trigger_get(
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state: State<'_, KernelState>,
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@@ -125,6 +127,7 @@ pub async fn trigger_get(
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}
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/// Create a new trigger
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// @connected
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#[tauri::command]
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pub async fn trigger_create(
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state: State<'_, KernelState>,
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@@ -179,6 +182,7 @@ pub async fn trigger_create(
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}
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/// Update a trigger
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// @connected
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#[tauri::command]
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pub async fn trigger_update(
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state: State<'_, KernelState>,
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@@ -205,6 +209,7 @@ pub async fn trigger_update(
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}
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/// Delete a trigger
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// @connected
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#[tauri::command]
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pub async fn trigger_delete(
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state: State<'_, KernelState>,
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@@ -222,6 +227,7 @@ pub async fn trigger_delete(
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}
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/// Execute a trigger manually
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// @reserved: 暂无前端集成
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#[tauri::command]
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pub async fn trigger_execute(
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state: State<'_, KernelState>,
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