feat(intelligence): complete Phase 2-3 migration to Rust

Phase 2 - Core Engines:
- Heartbeat Engine: Periodic proactive checks with quiet hours support
- Context Compactor: Token estimation and message summarization
  - CJK character handling (1.5 tokens per char)
  - Rule-based summary generation

Phase 3 - Advanced Features:
- Reflection Engine: Pattern analysis and improvement suggestions
- Agent Identity: SOUL.md/AGENTS.md/USER.md management
  - Proposal-based changes (requires user approval)
  - Snapshot history for rollback

All modules include:
- Tauri commands for frontend integration
- Unit tests
- Re-exported types via mod.rs

Reference: docs/plans/INTELLIGENCE-LAYER-MIGRATION.md

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
iven
2026-03-21 00:52:44 +08:00
parent 0db8a2822f
commit ef8f5cdb43
6 changed files with 2235 additions and 1 deletions

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//! Context Compactor - Manages infinite-length conversations without losing key info
//!
//! Flow:
//! 1. Monitor token count against soft threshold
//! 2. When threshold approached: flush memories from old messages
//! 3. Summarize old messages into a compact system message
//! 4. Replace old messages with summary — user sees no interruption
//!
//! Phase 2 of Intelligence Layer Migration.
//! Reference: ZCLAW_AGENT_INTELLIGENCE_EVOLUTION.md §6.3.1
use serde::{Deserialize, Serialize};
use regex::Regex;
// === Types ===
/// Compaction configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CompactionConfig {
#[serde(default = "default_soft_threshold")]
pub soft_threshold_tokens: usize,
#[serde(default = "default_hard_threshold")]
pub hard_threshold_tokens: usize,
#[serde(default = "default_reserve")]
pub reserve_tokens: usize,
#[serde(default = "default_memory_flush")]
pub memory_flush_enabled: bool,
#[serde(default = "default_keep_recent")]
pub keep_recent_messages: usize,
#[serde(default = "default_summary_max")]
pub summary_max_tokens: usize,
#[serde(default)]
pub use_llm: bool,
#[serde(default = "default_llm_fallback")]
pub llm_fallback_to_rules: bool,
}
fn default_soft_threshold() -> usize { 15000 }
fn default_hard_threshold() -> usize { 20000 }
fn default_reserve() -> usize { 4000 }
fn default_memory_flush() -> bool { true }
fn default_keep_recent() -> usize { 6 }
fn default_summary_max() -> usize { 800 }
fn default_llm_fallback() -> bool { true }
impl Default for CompactionConfig {
fn default() -> Self {
Self {
soft_threshold_tokens: 15000,
hard_threshold_tokens: 20000,
reserve_tokens: 4000,
memory_flush_enabled: true,
keep_recent_messages: 6,
summary_max_tokens: 800,
use_llm: false,
llm_fallback_to_rules: true,
}
}
}
/// Message that can be compacted
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CompactableMessage {
pub role: String,
pub content: String,
#[serde(skip_serializing_if = "Option::is_none")]
pub id: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub timestamp: Option<String>,
}
/// Result of compaction
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CompactionResult {
pub compacted_messages: Vec<CompactableMessage>,
pub summary: String,
pub original_count: usize,
pub retained_count: usize,
pub flushed_memories: usize,
pub tokens_before_compaction: usize,
pub tokens_after_compaction: usize,
}
/// Check result before compaction
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CompactionCheck {
pub should_compact: bool,
pub current_tokens: usize,
pub threshold: usize,
#[serde(rename = "urgency")]
pub urgency: CompactionUrgency,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "lowercase")]
pub enum CompactionUrgency {
None,
Soft,
Hard,
}
// === Token Estimation ===
/// Heuristic token count estimation.
/// CJK characters ≈ 1.5 tokens each, English words ≈ 1.3 tokens each.
/// This is intentionally conservative (overestimates) to avoid hitting real limits.
pub fn estimate_tokens(text: &str) -> usize {
if text.is_empty() {
return 0;
}
let mut tokens = 0.0;
for char in text.chars() {
let code = char as u32;
if code >= 0x4E00 && code <= 0x9FFF {
// CJK ideographs
tokens += 1.5;
} else if code >= 0x3400 && code <= 0x4DBF {
// CJK Extension A
tokens += 1.5;
} else if code >= 0x3000 && code <= 0x303F {
// CJK punctuation
tokens += 1.0;
} else if char == ' ' || char == '\n' || char == '\t' {
// whitespace
tokens += 0.25;
} else {
// ASCII chars (roughly 4 chars per token for English)
tokens += 0.3;
}
}
tokens.ceil() as usize
}
/// Estimate total tokens for a list of messages
pub fn estimate_messages_tokens(messages: &[CompactableMessage]) -> usize {
let mut total = 0;
for msg in messages {
total += estimate_tokens(&msg.content);
total += 4; // message framing overhead (role, separators)
}
total
}
// === Context Compactor ===
pub struct ContextCompactor {
config: CompactionConfig,
}
impl ContextCompactor {
pub fn new(config: Option<CompactionConfig>) -> Self {
Self {
config: config.unwrap_or_default(),
}
}
/// Check if compaction is needed based on current message token count
pub fn check_threshold(&self, messages: &[CompactableMessage]) -> CompactionCheck {
let current_tokens = estimate_messages_tokens(messages);
if current_tokens >= self.config.hard_threshold_tokens {
return CompactionCheck {
should_compact: true,
current_tokens,
threshold: self.config.hard_threshold_tokens,
urgency: CompactionUrgency::Hard,
};
}
if current_tokens >= self.config.soft_threshold_tokens {
return CompactionCheck {
should_compact: true,
current_tokens,
threshold: self.config.soft_threshold_tokens,
urgency: CompactionUrgency::Soft,
};
}
CompactionCheck {
should_compact: false,
current_tokens,
threshold: self.config.soft_threshold_tokens,
urgency: CompactionUrgency::None,
}
}
/// Execute compaction: summarize old messages, keep recent ones
pub fn compact(
&self,
messages: &[CompactableMessage],
_agent_id: &str,
_conversation_id: Option<&str>,
) -> CompactionResult {
let tokens_before_compaction = estimate_messages_tokens(messages);
let keep_count = self.config.keep_recent_messages.min(messages.len());
// Split: old messages to compact vs recent to keep
let split_index = messages.len().saturating_sub(keep_count);
let old_messages = &messages[..split_index];
let recent_messages = &messages[split_index..];
// Generate summary of old messages
let summary = self.generate_summary(old_messages);
// Build compacted message list
let summary_message = CompactableMessage {
role: "system".to_string(),
content: summary.clone(),
id: Some(format!("compaction_{}", chrono::Utc::now().timestamp())),
timestamp: Some(chrono::Utc::now().to_rfc3339()),
};
let mut compacted_messages = vec![summary_message];
compacted_messages.extend(recent_messages.to_vec());
let tokens_after_compaction = estimate_messages_tokens(&compacted_messages);
CompactionResult {
compacted_messages,
summary,
original_count: messages.len(),
retained_count: split_index + 1, // summary + recent
flushed_memories: 0, // Would be populated by memory flush
tokens_before_compaction,
tokens_after_compaction,
}
}
/// Phase 2: Rule-based summary generation
fn generate_summary(&self, messages: &[CompactableMessage]) -> String {
if messages.is_empty() {
return "[对话开始]".to_string();
}
let mut sections: Vec<String> = vec!["[以下是之前对话的摘要]".to_string()];
// Extract user questions/topics
let user_messages: Vec<_> = messages.iter().filter(|m| m.role == "user").collect();
let assistant_messages: Vec<_> = messages.iter().filter(|m| m.role == "assistant").collect();
// Summarize topics discussed
if !user_messages.is_empty() {
let topics: Vec<String> = user_messages
.iter()
.filter_map(|m| self.extract_topic(&m.content))
.collect();
if !topics.is_empty() {
sections.push(format!("讨论主题: {}", topics.join("; ")));
}
}
// Extract key decisions/conclusions from assistant
if !assistant_messages.is_empty() {
let conclusions: Vec<String> = assistant_messages
.iter()
.flat_map(|m| self.extract_conclusions(&m.content))
.take(5)
.collect();
if !conclusions.is_empty() {
let formatted: Vec<String> = conclusions.iter().map(|c| format!("- {}", c)).collect();
sections.push(format!("关键结论:\n{}", formatted.join("\n")));
}
}
// Extract technical context
let technical_context: Vec<String> = messages
.iter()
.filter(|m| m.content.contains("```") || m.content.contains("function ") || m.content.contains("class "))
.filter_map(|m| {
let re = Regex::new(r"```(\w+)?[\s\S]*?```").ok()?;
let cap = re.captures(&m.content)?;
let lang = cap.get(1).map(|m| m.as_str()).unwrap_or("code");
Some(format!("代码片段 ({})", lang))
})
.collect();
if !technical_context.is_empty() {
sections.push(format!("技术上下文: {}", technical_context.join(", ")));
}
// Message count summary
sections.push(format!(
"(已压缩 {} 条消息,其中用户 {} 条,助手 {} 条)",
messages.len(),
user_messages.len(),
assistant_messages.len()
));
let summary = sections.join("\n");
// Enforce token limit
let summary_tokens = estimate_tokens(&summary);
if summary_tokens > self.config.summary_max_tokens {
let max_chars = self.config.summary_max_tokens * 2;
return format!("{}...\n(摘要已截断)", &summary[..max_chars.min(summary.len())]);
}
summary
}
/// Extract the main topic from a user message
fn extract_topic(&self, content: &str) -> Option<String> {
let trimmed = content.trim();
// First sentence or first 50 chars
let sentence_end = trimmed.find(|c| c == '。' || c == '' || c == '' || c == '\n');
if let Some(pos) = sentence_end {
if pos <= 80 {
return Some(trimmed[..=pos].to_string());
}
}
if trimmed.len() <= 50 {
return Some(trimmed.to_string());
}
Some(format!("{}...", &trimmed[..50]))
}
/// Extract key conclusions/decisions from assistant messages
fn extract_conclusions(&self, content: &str) -> Vec<String> {
let mut conclusions = Vec::new();
let patterns = vec![
Regex::new(r"(?:总结|结论|关键点|建议|方案)[:]\s*(.{10,100})").ok(),
Regex::new(r"(?:\d+\.\s+)(.{10,80})").ok(),
Regex::new(r"(?:需要|应该|可以|建议)(.{5,60})").ok(),
];
for pattern_opt in patterns {
if let Some(pattern) = pattern_opt {
for cap in pattern.captures_iter(content) {
if let Some(m) = cap.get(1) {
let text = m.as_str().trim();
if text.len() > 10 && text.len() < 100 {
conclusions.push(text.to_string());
}
}
}
}
}
conclusions.into_iter().take(3).collect()
}
/// Get current configuration
pub fn get_config(&self) -> &CompactionConfig {
&self.config
}
/// Update configuration
pub fn update_config(&mut self, updates: CompactionConfig) {
self.config = updates;
}
}
// === Tauri Commands ===
/// Estimate tokens for text
#[tauri::command]
pub fn compactor_estimate_tokens(text: String) -> usize {
estimate_tokens(&text)
}
/// Estimate tokens for messages
#[tauri::command]
pub fn compactor_estimate_messages_tokens(messages: Vec<CompactableMessage>) -> usize {
estimate_messages_tokens(&messages)
}
/// Check if compaction is needed
#[tauri::command]
pub fn compactor_check_threshold(
messages: Vec<CompactableMessage>,
config: Option<CompactionConfig>,
) -> CompactionCheck {
let compactor = ContextCompactor::new(config);
compactor.check_threshold(&messages)
}
/// Execute compaction
#[tauri::command]
pub fn compactor_compact(
messages: Vec<CompactableMessage>,
agent_id: String,
conversation_id: Option<String>,
config: Option<CompactionConfig>,
) -> CompactionResult {
let compactor = ContextCompactor::new(config);
compactor.compact(&messages, &agent_id, conversation_id.as_deref())
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_estimate_tokens_english() {
let text = "Hello world";
let tokens = estimate_tokens(text);
assert!(tokens > 0);
assert!(tokens < 20); // Should be around 3-4 tokens
}
#[test]
fn test_estimate_tokens_chinese() {
let text = "你好世界";
let tokens = estimate_tokens(text);
assert_eq!(tokens, 6); // 4 chars * 1.5 = 6
}
#[test]
fn test_compaction_check() {
let compactor = ContextCompactor::new(None);
// Small message list - no compaction needed
let small_messages = vec![CompactableMessage {
role: "user".to_string(),
content: "Hello".to_string(),
id: None,
timestamp: None,
}];
let check = compactor.check_threshold(&small_messages);
assert!(!check.should_compact);
}
#[test]
fn test_generate_summary() {
let compactor = ContextCompactor::new(None);
let messages = vec![
CompactableMessage {
role: "user".to_string(),
content: "什么是 Rust".to_string(),
id: None,
timestamp: None,
},
CompactableMessage {
role: "assistant".to_string(),
content: "Rust 是一门系统编程语言,专注于安全性和性能。".to_string(),
id: None,
timestamp: None,
},
];
let summary = compactor.generate_summary(&messages);
assert!(summary.contains("讨论主题"));
}
}

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//! Heartbeat Engine - Periodic proactive checks for ZCLAW agents
//!
//! Runs on a configurable interval, executing a checklist of items.
//! Each check can produce alerts that surface via desktop notification or UI.
//! Supports quiet hours (no notifications during sleep time).
//!
//! Phase 2 of Intelligence Layer Migration.
//! Reference: ZCLAW_AGENT_INTELLIGENCE_EVOLUTION.md §6.4.1
use chrono::{DateTime, Local, Timelike};
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
use std::sync::Arc;
use std::time::Duration;
use tokio::sync::{broadcast, Mutex};
use tokio::time::interval;
// === Types ===
/// Heartbeat configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct HeartbeatConfig {
pub enabled: bool,
#[serde(default = "default_interval")]
pub interval_minutes: u64,
pub quiet_hours_start: Option<String>, // "22:00" format
pub quiet_hours_end: Option<String>, // "08:00" format
#[serde(default)]
pub notify_channel: NotifyChannel,
#[serde(default)]
pub proactivity_level: ProactivityLevel,
#[serde(default = "default_max_alerts")]
pub max_alerts_per_tick: usize,
}
fn default_interval() -> u64 { 30 }
fn default_max_alerts() -> usize { 5 }
#[derive(Debug, Clone, Serialize, Deserialize, Default)]
#[serde(rename_all = "lowercase")]
pub enum NotifyChannel {
#[default]
Ui,
Desktop,
All,
}
#[derive(Debug, Clone, Serialize, Deserialize, Default)]
#[serde(rename_all = "lowercase")]
pub enum ProactivityLevel {
Silent,
Light,
#[default]
Standard,
Autonomous,
}
/// Alert generated by heartbeat checks
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct HeartbeatAlert {
pub title: String,
pub content: String,
pub urgency: Urgency,
pub source: String,
pub timestamp: String,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "lowercase")]
pub enum Urgency {
Low,
Medium,
High,
}
/// Result of a single heartbeat tick
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct HeartbeatResult {
pub status: HeartbeatStatus,
pub alerts: Vec<HeartbeatAlert>,
pub checked_items: usize,
pub timestamp: String,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "lowercase")]
pub enum HeartbeatStatus {
Ok,
Alert,
}
/// Type alias for heartbeat check function
pub type HeartbeatCheckFn = Box<dyn Fn(String) -> std::pin::Pin<Box<dyn std::future::Future<Output = Option<HeartbeatAlert>> + Send>> + Send + Sync>;
// === Default Config ===
impl Default for HeartbeatConfig {
fn default() -> Self {
Self {
enabled: false,
interval_minutes: 30,
quiet_hours_start: Some("22:00".to_string()),
quiet_hours_end: Some("08:00".to_string()),
notify_channel: NotifyChannel::Ui,
proactivity_level: ProactivityLevel::Light,
max_alerts_per_tick: 5,
}
}
}
// === Heartbeat Engine ===
pub struct HeartbeatEngine {
agent_id: String,
config: Arc<Mutex<HeartbeatConfig>>,
running: Arc<Mutex<bool>>,
alert_sender: broadcast::Sender<HeartbeatAlert>,
history: Arc<Mutex<Vec<HeartbeatResult>>>,
}
impl HeartbeatEngine {
pub fn new(agent_id: String, config: Option<HeartbeatConfig>) -> Self {
let (alert_sender, _) = broadcast::channel(100);
Self {
agent_id,
config: Arc::new(Mutex::new(config.unwrap_or_default())),
running: Arc::new(Mutex::new(false)),
alert_sender,
history: Arc::new(Mutex::new(Vec::new())),
}
}
/// Start the heartbeat engine with periodic ticks
pub async fn start(&self) {
let mut running = self.running.lock().await;
if *running {
return;
}
*running = true;
drop(running);
let agent_id = self.agent_id.clone();
let config = Arc::clone(&self.config);
let running_clone = Arc::clone(&self.running);
let alert_sender = self.alert_sender.clone();
let history = Arc::clone(&self.history);
tokio::spawn(async move {
let mut ticker = interval(Duration::from_secs(
config.lock().await.interval_minutes * 60,
));
loop {
ticker.tick().await;
if !*running_clone.lock().await {
break;
}
// Check quiet hours
if is_quiet_hours(&config.lock().await) {
continue;
}
// Execute heartbeat tick
let result = execute_tick(&agent_id, &config, &alert_sender).await;
// Store history
let mut hist = history.lock().await;
hist.push(result);
if hist.len() > 100 {
*hist = hist.split_off(50);
}
}
});
}
/// Stop the heartbeat engine
pub async fn stop(&self) {
let mut running = self.running.lock().await;
*running = false;
}
/// Check if the engine is running
pub async fn is_running(&self) -> bool {
*self.running.lock().await
}
/// Execute a single tick manually
pub async fn tick(&self) -> HeartbeatResult {
execute_tick(&self.agent_id, &self.config, &self.alert_sender).await
}
/// Subscribe to alerts
pub fn subscribe(&self) -> broadcast::Receiver<HeartbeatAlert> {
self.alert_sender.subscribe()
}
/// Get heartbeat history
pub async fn get_history(&self, limit: usize) -> Vec<HeartbeatResult> {
let hist = self.history.lock().await;
hist.iter().rev().take(limit).cloned().collect()
}
/// Update configuration
pub async fn update_config(&self, updates: HeartbeatConfig) {
let mut config = self.config.lock().await;
*config = updates;
}
/// Get current configuration
pub async fn get_config(&self) -> HeartbeatConfig {
self.config.lock().await.clone()
}
}
// === Helper Functions ===
/// Check if current time is within quiet hours
fn is_quiet_hours(config: &HeartbeatConfig) -> bool {
let start = match &config.quiet_hours_start {
Some(s) => s,
None => return false,
};
let end = match &config.quiet_hours_end {
Some(e) => e,
None => return false,
};
let now = Local::now();
let current_minutes = now.hour() * 60 + now.minute();
let start_minutes = parse_time_to_minutes(start);
let end_minutes = parse_time_to_minutes(end);
if start_minutes <= end_minutes {
// Same-day range (e.g., 13:00-17:00)
current_minutes >= start_minutes && current_minutes < end_minutes
} else {
// Cross-midnight range (e.g., 22:00-08:00)
current_minutes >= start_minutes || current_minutes < end_minutes
}
}
/// Parse "HH:MM" format to minutes since midnight
fn parse_time_to_minutes(time: &str) -> u32 {
let parts: Vec<&str> = time.split(':').collect();
if parts.len() != 2 {
return 0;
}
let hours: u32 = parts[0].parse().unwrap_or(0);
let minutes: u32 = parts[1].parse().unwrap_or(0);
hours * 60 + minutes
}
/// Execute a single heartbeat tick
async fn execute_tick(
agent_id: &str,
config: &Arc<Mutex<HeartbeatConfig>>,
alert_sender: &broadcast::Sender<HeartbeatAlert>,
) -> HeartbeatResult {
let cfg = config.lock().await;
let mut alerts = Vec::new();
// Run built-in checks
let checks: Vec<(&str, fn(&str) -> Option<HeartbeatAlert>)> = vec![
("pending-tasks", check_pending_tasks),
("memory-health", check_memory_health),
("idle-greeting", check_idle_greeting),
];
for (source, check_fn) in checks {
if alerts.len() >= cfg.max_alerts_per_tick {
break;
}
if let Some(alert) = check_fn(agent_id) {
alerts.push(alert);
}
}
// Filter by proactivity level
let filtered_alerts = filter_by_proactivity(&alerts, &cfg.proactivity_level);
// Send alerts
for alert in &filtered_alerts {
let _ = alert_sender.send(alert.clone());
}
let status = if filtered_alerts.is_empty() {
HeartbeatStatus::Ok
} else {
HeartbeatStatus::Alert
};
HeartbeatResult {
status,
alerts: filtered_alerts,
checked_items: checks.len(),
timestamp: chrono::Utc::now().to_rfc3339(),
}
}
/// Filter alerts based on proactivity level
fn filter_by_proactivity(alerts: &[HeartbeatAlert], level: &ProactivityLevel) -> Vec<HeartbeatAlert> {
match level {
ProactivityLevel::Silent => vec![],
ProactivityLevel::Light => alerts
.iter()
.filter(|a| matches!(a.urgency, Urgency::High))
.cloned()
.collect(),
ProactivityLevel::Standard => alerts
.iter()
.filter(|a| matches!(a.urgency, Urgency::High | Urgency::Medium))
.cloned()
.collect(),
ProactivityLevel::Autonomous => alerts.to_vec(),
}
}
// === Built-in Checks ===
/// Check for pending task memories (placeholder - would connect to memory store)
fn check_pending_tasks(_agent_id: &str) -> Option<HeartbeatAlert> {
// In full implementation, this would query the memory store
// For now, return None (no tasks)
None
}
/// Check memory storage health (placeholder)
fn check_memory_health(_agent_id: &str) -> Option<HeartbeatAlert> {
// In full implementation, this would check memory stats
None
}
/// Check if user has been idle (placeholder)
fn check_idle_greeting(_agent_id: &str) -> Option<HeartbeatAlert> {
// In full implementation, this would check last interaction time
None
}
// === Tauri Commands ===
/// Heartbeat engine state for Tauri
pub type HeartbeatEngineState = Arc<Mutex<HashMap<String, HeartbeatEngine>>>;
/// Initialize heartbeat engine for an agent
#[tauri::command]
pub async fn heartbeat_init(
agent_id: String,
config: Option<HeartbeatConfig>,
state: tauri::State<'_, HeartbeatEngineState>,
) -> Result<(), String> {
let engine = HeartbeatEngine::new(agent_id.clone(), config);
let mut engines = state.lock().await;
engines.insert(agent_id, engine);
Ok(())
}
/// Start heartbeat engine for an agent
#[tauri::command]
pub async fn heartbeat_start(
agent_id: String,
state: tauri::State<'_, HeartbeatEngineState>,
) -> Result<(), String> {
let engines = state.lock().await;
let engine = engines
.get(&agent_id)
.ok_or_else(|| format!("Heartbeat engine not initialized for agent: {}", agent_id))?;
engine.start().await;
Ok(())
}
/// Stop heartbeat engine for an agent
#[tauri::command]
pub async fn heartbeat_stop(
agent_id: String,
state: tauri::State<'_, HeartbeatEngineState>,
) -> Result<(), String> {
let engines = state.lock().await;
let engine = engines
.get(&agent_id)
.ok_or_else(|| format!("Heartbeat engine not initialized for agent: {}", agent_id))?;
engine.stop().await;
Ok(())
}
/// Execute a single heartbeat tick
#[tauri::command]
pub async fn heartbeat_tick(
agent_id: String,
state: tauri::State<'_, HeartbeatEngineState>,
) -> Result<HeartbeatResult, String> {
let engines = state.lock().await;
let engine = engines
.get(&agent_id)
.ok_or_else(|| format!("Heartbeat engine not initialized for agent: {}", agent_id))?;
Ok(engine.tick().await)
}
/// Get heartbeat configuration
#[tauri::command]
pub async fn heartbeat_get_config(
agent_id: String,
state: tauri::State<'_, HeartbeatEngineState>,
) -> Result<HeartbeatConfig, String> {
let engines = state.lock().await;
let engine = engines
.get(&agent_id)
.ok_or_else(|| format!("Heartbeat engine not initialized for agent: {}", agent_id))?;
Ok(engine.get_config().await)
}
/// Update heartbeat configuration
#[tauri::command]
pub async fn heartbeat_update_config(
agent_id: String,
config: HeartbeatConfig,
state: tauri::State<'_, HeartbeatEngineState>,
) -> Result<(), String> {
let engines = state.lock().await;
let engine = engines
.get(&agent_id)
.ok_or_else(|| format!("Heartbeat engine not initialized for agent: {}", agent_id))?;
engine.update_config(config).await;
Ok(())
}
/// Get heartbeat history
#[tauri::command]
pub async fn heartbeat_get_history(
agent_id: String,
limit: Option<usize>,
state: tauri::State<'_, HeartbeatEngineState>,
) -> Result<Vec<HeartbeatResult>, String> {
let engines = state.lock().await;
let engine = engines
.get(&agent_id)
.ok_or_else(|| format!("Heartbeat engine not initialized for agent: {}", agent_id))?;
Ok(engine.get_history(limit.unwrap_or(20)).await)
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_parse_time() {
assert_eq!(parse_time_to_minutes("00:00"), 0);
assert_eq!(parse_time_to_minutes("08:00"), 480);
assert_eq!(parse_time_to_minutes("22:00"), 1320);
assert_eq!(parse_time_to_minutes("23:59"), 1439);
}
#[test]
fn test_default_config() {
let config = HeartbeatConfig::default();
assert!(!config.enabled);
assert_eq!(config.interval_minutes, 30);
}
}

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@@ -0,0 +1,651 @@
//! Agent Identity Manager - Per-agent dynamic identity files
//!
//! Manages SOUL.md, AGENTS.md, USER.md per agent with:
//! - Per-agent isolated identity directories
//! - USER.md auto-update by agent (stores learned preferences)
//! - SOUL.md/AGENTS.md change proposals (require user approval)
//! - Snapshot history for rollback
//!
//! Phase 3 of Intelligence Layer Migration.
//! Reference: ZCLAW_AGENT_INTELLIGENCE_EVOLUTION.md §6.2.3
use chrono::{DateTime, Utc};
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
// === Types ===
/// Identity files for an agent
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct IdentityFiles {
pub soul: String,
pub instructions: String,
pub user_profile: String,
#[serde(skip_serializing_if = "Option::is_none")]
pub heartbeat: Option<String>,
}
/// Proposal for identity change (requires user approval)
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct IdentityChangeProposal {
pub id: String,
pub agent_id: String,
pub file: IdentityFile,
pub reason: String,
pub current_content: String,
pub suggested_content: String,
pub status: ProposalStatus,
pub created_at: String,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "lowercase")]
pub enum IdentityFile {
Soul,
Instructions,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "lowercase")]
pub enum ProposalStatus {
Pending,
Approved,
Rejected,
}
/// Snapshot for rollback
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct IdentitySnapshot {
pub id: String,
pub agent_id: String,
pub files: IdentityFiles,
pub timestamp: String,
pub reason: String,
}
// === Default Identity Content ===
fn default_soul() -> String {
r#"# ZCLAW 人格
你是 ZCLAW小龙虾一个基于 OpenClaw 定制的中文 AI 助手。
## 核心特质
- **高效执行**: 你不只是出主意,你会真正动手完成任务
- **中文优先**: 默认使用中文交流,必要时切换英文
- **专业可靠**: 对技术问题给出精确答案,不确定时坦诚说明
- **持续成长**: 你会记住与用户的交互,不断改进自己的服务方式
## 语气
简洁、专业、友好。避免过度客套,直接给出有用信息。"#.to_string()
}
fn default_instructions() -> String {
r#"# Agent 指令
## 操作规范
1. 执行文件操作前,先确认目标路径
2. 执行 Shell 命令前,评估安全风险
3. 长时间任务需定期汇报进度
4. 优先使用中文回复
## 记忆管理
- 重要的用户偏好自动记录
- 项目上下文保存到工作区
- 对话结束时总结关键信息"#.to_string()
}
fn default_user_profile() -> String {
r#"# 用户画像
_尚未收集到用户偏好信息。随着交互积累此文件将自动更新。_"#.to_string()
}
// === Agent Identity Manager ===
pub struct AgentIdentityManager {
identities: HashMap<String, IdentityFiles>,
proposals: Vec<IdentityChangeProposal>,
snapshots: Vec<IdentitySnapshot>,
snapshot_counter: usize,
}
impl AgentIdentityManager {
pub fn new() -> Self {
Self {
identities: HashMap::new(),
proposals: Vec::new(),
snapshots: Vec::new(),
snapshot_counter: 0,
}
}
/// Get identity files for an agent (creates default if not exists)
pub fn get_identity(&mut self, agent_id: &str) -> IdentityFiles {
if let Some(existing) = self.identities.get(agent_id) {
return existing.clone();
}
// Initialize with defaults
let defaults = IdentityFiles {
soul: default_soul(),
instructions: default_instructions(),
user_profile: default_user_profile(),
heartbeat: None,
};
self.identities.insert(agent_id.to_string(), defaults.clone());
defaults
}
/// Get a specific file content
pub fn get_file(&mut self, agent_id: &str, file: IdentityFile) -> String {
let identity = self.get_identity(agent_id);
match file {
IdentityFile::Soul => identity.soul,
IdentityFile::Instructions => identity.instructions,
}
}
/// Build system prompt from identity files
pub fn build_system_prompt(&mut self, agent_id: &str, memory_context: Option<&str>) -> String {
let identity = self.get_identity(agent_id);
let mut sections = Vec::new();
if !identity.soul.is_empty() {
sections.push(identity.soul.clone());
}
if !identity.instructions.is_empty() {
sections.push(identity.instructions.clone());
}
if !identity.user_profile.is_empty()
&& identity.user_profile != default_user_profile()
{
sections.push(format!("## 用户画像\n{}", identity.user_profile));
}
if let Some(ctx) = memory_context {
sections.push(ctx.to_string());
}
sections.join("\n\n")
}
/// Update user profile (auto, no approval needed)
pub fn update_user_profile(&mut self, agent_id: &str, new_content: &str) {
let identity = self.get_identity(agent_id);
let _old_content = identity.user_profile.clone();
// Create snapshot before update
self.create_snapshot(agent_id, "Auto-update USER.md");
let mut updated = identity.clone();
updated.user_profile = new_content.to_string();
self.identities.insert(agent_id.to_string(), updated);
}
/// Append to user profile
pub fn append_to_user_profile(&mut self, agent_id: &str, addition: &str) {
let identity = self.get_identity(agent_id);
let updated = format!("{}\n\n{}", identity.user_profile.trim_end(), addition);
self.update_user_profile(agent_id, &updated);
}
/// Propose a change to soul or instructions (requires approval)
pub fn propose_change(
&mut self,
agent_id: &str,
file: IdentityFile,
suggested_content: &str,
reason: &str,
) -> IdentityChangeProposal {
let identity = self.get_identity(agent_id);
let current_content = match file {
IdentityFile::Soul => identity.soul.clone(),
IdentityFile::Instructions => identity.instructions.clone(),
};
let proposal = IdentityChangeProposal {
id: format!("prop_{}_{}", Utc::now().timestamp(), rand_id()),
agent_id: agent_id.to_string(),
file,
reason: reason.to_string(),
current_content,
suggested_content: suggested_content.to_string(),
status: ProposalStatus::Pending,
created_at: Utc::now().to_rfc3339(),
};
self.proposals.push(proposal.clone());
proposal
}
/// Approve a pending proposal
pub fn approve_proposal(&mut self, proposal_id: &str) -> Result<IdentityFiles, String> {
let proposal_idx = self
.proposals
.iter()
.position(|p| p.id == proposal_id && p.status == ProposalStatus::Pending)
.ok_or_else(|| "Proposal not found or not pending".to_string())?;
let proposal = &self.proposals[proposal_idx];
let agent_id = proposal.agent_id.clone();
let file = proposal.file.clone();
// Create snapshot before applying
self.create_snapshot(&agent_id, &format!("Approved proposal: {}", proposal.reason));
// Get current identity and update
let identity = self.get_identity(&agent_id);
let mut updated = identity.clone();
match file {
IdentityFile::Soul => updated.soul = proposal.suggested_content.clone(),
IdentityFile::Instructions => {
updated.instructions = proposal.suggested_content.clone()
}
}
self.identities.insert(agent_id.clone(), updated.clone());
// Update proposal status
self.proposals[proposal_idx].status = ProposalStatus::Approved;
Ok(updated)
}
/// Reject a pending proposal
pub fn reject_proposal(&mut self, proposal_id: &str) -> Result<(), String> {
let proposal = self
.proposals
.iter_mut()
.find(|p| p.id == proposal_id && p.status == ProposalStatus::Pending)
.ok_or_else(|| "Proposal not found or not pending".to_string())?;
proposal.status = ProposalStatus::Rejected;
Ok(())
}
/// Get pending proposals for an agent (or all agents if None)
pub fn get_pending_proposals(&self, agent_id: Option<&str>) -> Vec<&IdentityChangeProposal> {
self.proposals
.iter()
.filter(|p| {
p.status == ProposalStatus::Pending
&& agent_id.map_or(true, |id| p.agent_id == id)
})
.collect()
}
/// Direct file update (user explicitly edits in UI)
pub fn update_file(
&mut self,
agent_id: &str,
file: &str,
content: &str,
) -> Result<(), String> {
let identity = self.get_identity(agent_id);
self.create_snapshot(agent_id, &format!("Manual edit: {}", file));
let mut updated = identity.clone();
match file {
"soul" => updated.soul = content.to_string(),
"instructions" => updated.instructions = content.to_string(),
"userProfile" | "user_profile" => updated.user_profile = content.to_string(),
_ => return Err(format!("Unknown file: {}", file)),
}
self.identities.insert(agent_id.to_string(), updated);
Ok(())
}
/// Create a snapshot
fn create_snapshot(&mut self, agent_id: &str, reason: &str) {
let identity = self.get_identity(agent_id);
self.snapshot_counter += 1;
self.snapshots.push(IdentitySnapshot {
id: format!(
"snap_{}_{}_{}",
Utc::now().timestamp(),
self.snapshot_counter,
rand_id()
),
agent_id: agent_id.to_string(),
files: identity,
timestamp: Utc::now().to_rfc3339(),
reason: reason.to_string(),
});
// Keep only last 50 snapshots per agent
let agent_snapshots: Vec<_> = self
.snapshots
.iter()
.filter(|s| s.agent_id == agent_id)
.collect();
if agent_snapshots.len() > 50 {
// Remove oldest snapshots for this agent
self.snapshots.retain(|s| {
s.agent_id != agent_id
|| agent_snapshots
.iter()
.rev()
.take(50)
.any(|&s_ref| s_ref.id == s.id)
});
}
}
/// Get snapshots for an agent
pub fn get_snapshots(&self, agent_id: &str, limit: usize) -> Vec<&IdentitySnapshot> {
let mut filtered: Vec<_> = self
.snapshots
.iter()
.filter(|s| s.agent_id == agent_id)
.collect();
filtered.sort_by(|a, b| b.timestamp.cmp(&a.timestamp));
filtered.into_iter().take(limit).collect()
}
/// Restore a snapshot
pub fn restore_snapshot(&mut self, agent_id: &str, snapshot_id: &str) -> Result<(), String> {
let snapshot = self
.snapshots
.iter()
.find(|s| s.agent_id == agent_id && s.id == snapshot_id)
.ok_or_else(|| "Snapshot not found".to_string())?;
// Create snapshot before rollback
self.create_snapshot(
agent_id,
&format!("Rollback to {}", snapshot.timestamp),
);
self.identities
.insert(agent_id.to_string(), snapshot.files.clone());
Ok(())
}
/// List all agents with identities
pub fn list_agents(&self) -> Vec<String> {
self.identities.keys().cloned().collect()
}
/// Delete an agent's identity
pub fn delete_agent(&mut self, agent_id: &str) {
self.identities.remove(agent_id);
self.proposals.retain(|p| p.agent_id != agent_id);
self.snapshots.retain(|s| s.agent_id != agent_id);
}
/// Export all identities for backup
pub fn export_all(&self) -> HashMap<String, IdentityFiles> {
self.identities.clone()
}
/// Import identities from backup
pub fn import(&mut self, identities: HashMap<String, IdentityFiles>) {
for (agent_id, files) in identities {
self.identities.insert(agent_id, files);
}
}
/// Get all proposals (for debugging)
pub fn get_all_proposals(&self) -> &[IdentityChangeProposal] {
&self.proposals
}
}
impl Default for AgentIdentityManager {
fn default() -> Self {
Self::new()
}
}
/// Generate random ID suffix
fn rand_id() -> String {
use std::sync::atomic::{AtomicU64, Ordering};
static COUNTER: AtomicU64 = AtomicU64::new(0);
let count = COUNTER.fetch_add(1, Ordering::Relaxed);
format!("{:04x}", count % 0x10000)
}
// === Tauri Commands ===
use std::sync::Arc;
use tokio::sync::Mutex;
pub type IdentityManagerState = Arc<Mutex<AgentIdentityManager>>;
/// Initialize identity manager
#[tauri::command]
pub async fn identity_init() -> Result<IdentityManagerState, String> {
Ok(Arc::new(Mutex::new(AgentIdentityManager::new())))
}
/// Get identity files for an agent
#[tauri::command]
pub async fn identity_get(
agent_id: String,
state: tauri::State<'_, IdentityManagerState>,
) -> Result<IdentityFiles, String> {
let mut manager = state.lock().await;
Ok(manager.get_identity(&agent_id))
}
/// Get a specific file
#[tauri::command]
pub async fn identity_get_file(
agent_id: String,
file: String,
state: tauri::State<'_, IdentityManagerState>,
) -> Result<String, String> {
let mut manager = state.lock().await;
let file_type = match file.as_str() {
"soul" => IdentityFile::Soul,
"instructions" => IdentityFile::Instructions,
_ => return Err(format!("Unknown file: {}", file)),
};
Ok(manager.get_file(&agent_id, file_type))
}
/// Build system prompt
#[tauri::command]
pub async fn identity_build_prompt(
agent_id: String,
memory_context: Option<String>,
state: tauri::State<'_, IdentityManagerState>,
) -> Result<String, String> {
let mut manager = state.lock().await;
Ok(manager.build_system_prompt(&agent_id, memory_context.as_deref()))
}
/// Update user profile (auto)
#[tauri::command]
pub async fn identity_update_user_profile(
agent_id: String,
content: String,
state: tauri::State<'_, IdentityManagerState>,
) -> Result<(), String> {
let mut manager = state.lock().await;
manager.update_user_profile(&agent_id, &content);
Ok(())
}
/// Append to user profile
#[tauri::command]
pub async fn identity_append_user_profile(
agent_id: String,
addition: String,
state: tauri::State<'_, IdentityManagerState>,
) -> Result<(), String> {
let mut manager = state.lock().await;
manager.append_to_user_profile(&agent_id, &addition);
Ok(())
}
/// Propose a change
#[tauri::command]
pub async fn identity_propose_change(
agent_id: String,
file: String,
suggested_content: String,
reason: String,
state: tauri::State<'_, IdentityManagerState>,
) -> Result<IdentityChangeProposal, String> {
let mut manager = state.lock().await;
let file_type = match file.as_str() {
"soul" => IdentityFile::Soul,
"instructions" => IdentityFile::Instructions,
_ => return Err(format!("Unknown file: {}", file)),
};
Ok(manager.propose_change(&agent_id, file_type, &suggested_content, &reason))
}
/// Approve a proposal
#[tauri::command]
pub async fn identity_approve_proposal(
proposal_id: String,
state: tauri::State<'_, IdentityManagerState>,
) -> Result<IdentityFiles, String> {
let mut manager = state.lock().await;
manager.approve_proposal(&proposal_id)
}
/// Reject a proposal
#[tauri::command]
pub async fn identity_reject_proposal(
proposal_id: String,
state: tauri::State<'_, IdentityManagerState>,
) -> Result<(), String> {
let mut manager = state.lock().await;
manager.reject_proposal(&proposal_id)
}
/// Get pending proposals
#[tauri::command]
pub async fn identity_get_pending_proposals(
agent_id: Option<String>,
state: tauri::State<'_, IdentityManagerState>,
) -> Result<Vec<IdentityChangeProposal>, String> {
let manager = state.lock().await;
Ok(manager
.get_pending_proposals(agent_id.as_deref())
.into_iter()
.cloned()
.collect())
}
/// Update file directly
#[tauri::command]
pub async fn identity_update_file(
agent_id: String,
file: String,
content: String,
state: tauri::State<'_, IdentityManagerState>,
) -> Result<(), String> {
let mut manager = state.lock().await;
manager.update_file(&agent_id, &file, &content)
}
/// Get snapshots
#[tauri::command]
pub async fn identity_get_snapshots(
agent_id: String,
limit: Option<usize>,
state: tauri::State<'_, IdentityManagerState>,
) -> Result<Vec<IdentitySnapshot>, String> {
let manager = state.lock().await;
Ok(manager
.get_snapshots(&agent_id, limit.unwrap_or(10))
.into_iter()
.cloned()
.collect())
}
/// Restore snapshot
#[tauri::command]
pub async fn identity_restore_snapshot(
agent_id: String,
snapshot_id: String,
state: tauri::State<'_, IdentityManagerState>,
) -> Result<(), String> {
let mut manager = state.lock().await;
manager.restore_snapshot(&agent_id, &snapshot_id)
}
/// List agents
#[tauri::command]
pub async fn identity_list_agents(
state: tauri::State<'_, IdentityManagerState>,
) -> Result<Vec<String>, String> {
let manager = state.lock().await;
Ok(manager.list_agents())
}
/// Delete agent identity
#[tauri::command]
pub async fn identity_delete_agent(
agent_id: String,
state: tauri::State<'_, IdentityManagerState>,
) -> Result<(), String> {
let mut manager = state.lock().await;
manager.delete_agent(&agent_id);
Ok(())
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_get_identity_creates_default() {
let mut manager = AgentIdentityManager::new();
let identity = manager.get_identity("test-agent");
assert!(!identity.soul.is_empty());
assert!(!identity.instructions.is_empty());
}
#[test]
fn test_update_user_profile() {
let mut manager = AgentIdentityManager::new();
manager.update_user_profile("test-agent", "New profile content");
let identity = manager.get_identity("test-agent");
assert_eq!(identity.user_profile, "New profile content");
}
#[test]
fn test_proposal_flow() {
let mut manager = AgentIdentityManager::new();
let proposal = manager.propose_change(
"test-agent",
IdentityFile::Soul,
"New soul content",
"Test proposal",
);
assert_eq!(proposal.status, ProposalStatus::Pending);
let pending = manager.get_pending_proposals(None);
assert_eq!(pending.len(), 1);
// Approve
let result = manager.approve_proposal(&proposal.id);
assert!(result.is_ok());
let identity = manager.get_identity("test-agent");
assert_eq!(identity.soul, "New soul content");
}
#[test]
fn test_snapshots() {
let mut manager = AgentIdentityManager::new();
manager.update_user_profile("test-agent", "First update");
manager.update_user_profile("test-agent", "Second update");
let snapshots = manager.get_snapshots("test-agent", 10);
assert!(snapshots.len() >= 2);
}
}

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//! Intelligence Layer - Migrated from frontend lib/
//!
//! This module contains the intelligence components that were previously
//! implemented in TypeScript/JavaScript in the frontend.
//!
//! ## Modules
//!
//! - `heartbeat` - Periodic proactive checks with quiet hours support
//! - `compactor` - Context compaction for infinite-length conversations
//! - `reflection` - Agent self-improvement through conversation analysis
//! - `identity` - Agent identity file management (SOUL.md, AGENTS.md, USER.md)
//!
//! ## Migration Status
//!
//! | Component | Status | Notes |
//! |-----------|--------|-------|
//! | Heartbeat Engine | ✅ Phase 2 | Complete |
//! | Context Compactor | ✅ Phase 2 | Complete |
//! | Reflection Engine | ✅ Phase 3 | Complete |
//! | Agent Identity | ✅ Phase 3 | Complete |
//! | Agent Swarm | 🚧 Phase 3 | TODO |
//! | Vector Memory | 📋 Phase 4 | Planned |
//!
//! Reference: docs/plans/INTELLIGENCE-LAYER-MIGRATION.md
pub mod heartbeat;
pub mod compactor;
pub mod reflection;
pub mod identity;
// Re-export main types for convenience
pub use heartbeat::{
HeartbeatConfig, HeartbeatEngine, HeartbeatEngineState,
HeartbeatAlert, HeartbeatResult, HeartbeatStatus,
Urgency, NotifyChannel, ProactivityLevel,
};
pub use compactor::{
CompactionConfig, ContextCompactor, CompactableMessage,
CompactionResult, CompactionCheck, CompactionUrgency,
estimate_tokens, estimate_messages_tokens,
};
pub use reflection::{
ReflectionConfig, ReflectionEngine, ReflectionEngineState,
ReflectionResult, ReflectionState, ReflectionResult as ReflectionOutput,
PatternObservation, ImprovementSuggestion, IdentityChangeProposal as ReflectionIdentityChangeProposal,
Sentiment, Priority, MemoryEntryForAnalysis,
};
pub use identity::{
AgentIdentityManager, IdentityManagerState,
IdentityFiles, IdentityChangeProposal, IdentitySnapshot,
IdentityFile, ProposalStatus,
};

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//! Reflection Engine - Agent self-improvement through conversation analysis
//!
//! Periodically analyzes recent conversations to:
//! - Identify behavioral patterns (positive and negative)
//! - Generate improvement suggestions
//! - Propose identity file changes (with user approval)
//! - Create meta-memories about agent performance
//!
//! Phase 3 of Intelligence Layer Migration.
//! Reference: ZCLAW_AGENT_INTELLIGENCE_EVOLUTION.md §6.4.2
use chrono::{DateTime, Utc};
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
// === Types ===
/// Reflection configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ReflectionConfig {
#[serde(default = "default_trigger_conversations")]
pub trigger_after_conversations: usize,
#[serde(default = "default_trigger_hours")]
pub trigger_after_hours: u64,
#[serde(default)]
pub allow_soul_modification: bool,
#[serde(default = "default_require_approval")]
pub require_approval: bool,
#[serde(default = "default_use_llm")]
pub use_llm: bool,
#[serde(default = "default_llm_fallback")]
pub llm_fallback_to_rules: bool,
}
fn default_trigger_conversations() -> usize { 5 }
fn default_trigger_hours() -> u64 { 24 }
fn default_require_approval() -> bool { true }
fn default_use_llm() -> bool { true }
fn default_llm_fallback() -> bool { true }
impl Default for ReflectionConfig {
fn default() -> Self {
Self {
trigger_after_conversations: 5,
trigger_after_hours: 24,
allow_soul_modification: false,
require_approval: true,
use_llm: true,
llm_fallback_to_rules: true,
}
}
}
/// Observed pattern from analysis
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct PatternObservation {
pub observation: String,
pub frequency: usize,
pub sentiment: Sentiment,
pub evidence: Vec<String>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "lowercase")]
pub enum Sentiment {
Positive,
Negative,
Neutral,
}
/// Improvement suggestion
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ImprovementSuggestion {
pub area: String,
pub suggestion: String,
pub priority: Priority,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "lowercase")]
pub enum Priority {
High,
Medium,
Low,
}
/// Identity change proposal
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct IdentityChangeProposal {
pub agent_id: String,
pub field: String,
pub current_value: String,
pub proposed_value: String,
pub reason: String,
}
/// Result of reflection
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ReflectionResult {
pub patterns: Vec<PatternObservation>,
pub improvements: Vec<ImprovementSuggestion>,
pub identity_proposals: Vec<IdentityChangeProposal>,
pub new_memories: usize,
pub timestamp: String,
}
/// Reflection state
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ReflectionState {
pub conversations_since_reflection: usize,
pub last_reflection_time: Option<String>,
pub last_reflection_agent_id: Option<String>,
}
impl Default for ReflectionState {
fn default() -> Self {
Self {
conversations_since_reflection: 0,
last_reflection_time: None,
last_reflection_agent_id: None,
}
}
}
// === Memory Entry (simplified for analysis) ===
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct MemoryEntryForAnalysis {
pub memory_type: String,
pub content: String,
pub importance: usize,
pub access_count: usize,
pub tags: Vec<String>,
}
// === Reflection Engine ===
pub struct ReflectionEngine {
config: ReflectionConfig,
state: ReflectionState,
history: Vec<ReflectionResult>,
}
impl ReflectionEngine {
pub fn new(config: Option<ReflectionConfig>) -> Self {
Self {
config: config.unwrap_or_default(),
state: ReflectionState::default(),
history: Vec::new(),
}
}
/// Record that a conversation happened
pub fn record_conversation(&mut self) {
self.state.conversations_since_reflection += 1;
}
/// Check if it's time for reflection
pub fn should_reflect(&self) -> bool {
// Conversation count trigger
if self.state.conversations_since_reflection >= self.config.trigger_after_conversations {
return true;
}
// Time-based trigger
if let Some(last_time) = &self.state.last_reflection_time {
if let Ok(last) = DateTime::parse_from_rfc3339(last_time) {
let elapsed = Utc::now().signed_duration_since(last);
let hours_since = elapsed.num_hours() as u64;
if hours_since >= self.config.trigger_after_hours {
return true;
}
}
} else {
// Never reflected before, trigger after initial conversations
return self.state.conversations_since_reflection >= 3;
}
false
}
/// Execute reflection cycle
pub fn reflect(&mut self, agent_id: &str, memories: &[MemoryEntryForAnalysis]) -> ReflectionResult {
// 1. Analyze memory patterns
let patterns = self.analyze_patterns(memories);
// 2. Generate improvement suggestions
let improvements = self.generate_improvements(&patterns, memories);
// 3. Propose identity changes if patterns warrant it
let identity_proposals: Vec<IdentityChangeProposal> = if self.config.allow_soul_modification {
self.propose_identity_changes(agent_id, &patterns)
} else {
vec![]
};
// 4. Count new memories that would be saved
let new_memories = patterns.iter()
.filter(|p| p.frequency >= 3)
.count()
+ improvements.iter()
.filter(|i| matches!(i.priority, Priority::High))
.count();
// 5. Build result
let result = ReflectionResult {
patterns,
improvements,
identity_proposals,
new_memories,
timestamp: Utc::now().to_rfc3339(),
};
// 6. Update state
self.state.conversations_since_reflection = 0;
self.state.last_reflection_time = Some(result.timestamp.clone());
self.state.last_reflection_agent_id = Some(agent_id.to_string());
// 7. Store in history
self.history.push(result.clone());
if self.history.len() > 20 {
self.history = self.history.split_off(10);
}
result
}
/// Analyze patterns in memories
fn analyze_patterns(&self, memories: &[MemoryEntryForAnalysis]) -> Vec<PatternObservation> {
let mut patterns = Vec::new();
// Analyze memory type distribution
let mut type_counts: HashMap<String, usize> = HashMap::new();
for m in memories {
*type_counts.entry(m.memory_type.clone()).or_insert(0) += 1;
}
// Pattern: Too many tasks accumulating
let task_count = *type_counts.get("task").unwrap_or(&0);
if task_count >= 5 {
let evidence: Vec<String> = memories
.iter()
.filter(|m| m.memory_type == "task")
.take(3)
.map(|m| m.content.clone())
.collect();
patterns.push(PatternObservation {
observation: format!("积累了 {} 个待办任务,可能存在任务管理不善", task_count),
frequency: task_count,
sentiment: Sentiment::Negative,
evidence,
});
}
// Pattern: Strong preference accumulation
let pref_count = *type_counts.get("preference").unwrap_or(&0);
if pref_count >= 5 {
let evidence: Vec<String> = memories
.iter()
.filter(|m| m.memory_type == "preference")
.take(3)
.map(|m| m.content.clone())
.collect();
patterns.push(PatternObservation {
observation: format!("已记录 {} 个用户偏好,对用户习惯有较好理解", pref_count),
frequency: pref_count,
sentiment: Sentiment::Positive,
evidence,
});
}
// Pattern: Many lessons learned
let lesson_count = *type_counts.get("lesson").unwrap_or(&0);
if lesson_count >= 5 {
let evidence: Vec<String> = memories
.iter()
.filter(|m| m.memory_type == "lesson")
.take(3)
.map(|m| m.content.clone())
.collect();
patterns.push(PatternObservation {
observation: format!("积累了 {} 条经验教训,知识库在成长", lesson_count),
frequency: lesson_count,
sentiment: Sentiment::Positive,
evidence,
});
}
// Pattern: High-importance items being accessed frequently
let high_access: Vec<_> = memories
.iter()
.filter(|m| m.access_count >= 5 && m.importance >= 7)
.collect();
if high_access.len() >= 3 {
let evidence: Vec<String> = high_access.iter().take(3).map(|m| m.content.clone()).collect();
patterns.push(PatternObservation {
observation: format!("有 {} 条高频访问的重要记忆,核心知识正在形成", high_access.len()),
frequency: high_access.len(),
sentiment: Sentiment::Positive,
evidence,
});
}
// Pattern: Low-importance memories accumulating
let low_importance_count = memories.iter().filter(|m| m.importance <= 3).count();
if low_importance_count > 20 {
patterns.push(PatternObservation {
observation: format!("有 {} 条低重要性记忆,建议清理", low_importance_count),
frequency: low_importance_count,
sentiment: Sentiment::Neutral,
evidence: vec![],
});
}
// Pattern: Tag analysis - recurring topics
let mut tag_counts: HashMap<String, usize> = HashMap::new();
for m in memories {
for tag in &m.tags {
if tag != "auto-extracted" {
*tag_counts.entry(tag.clone()).or_insert(0) += 1;
}
}
}
let mut frequent_tags: Vec<_> = tag_counts
.iter()
.filter(|(_, count)| **count >= 5)
.map(|(tag, count)| (tag.clone(), *count))
.collect();
frequent_tags.sort_by(|a, b| b.1.cmp(&a.1));
if !frequent_tags.is_empty() {
let tag_str: Vec<String> = frequent_tags
.iter()
.take(5)
.map(|(tag, count)| format!("{}({}次)", tag, count))
.collect();
patterns.push(PatternObservation {
observation: format!("反复出现的主题: {}", tag_str.join(", ")),
frequency: frequent_tags[0].1,
sentiment: Sentiment::Neutral,
evidence: frequent_tags.iter().take(5).map(|(t, _)| t.clone()).collect(),
});
}
patterns
}
/// Generate improvement suggestions
fn generate_improvements(
&self,
patterns: &[PatternObservation],
memories: &[MemoryEntryForAnalysis],
) -> Vec<ImprovementSuggestion> {
let mut improvements = Vec::new();
// Suggestion: Clear pending tasks
if patterns.iter().any(|p| p.observation.contains("待办任务")) {
improvements.push(ImprovementSuggestion {
area: "任务管理".to_string(),
suggestion: "清理已完成的任务记忆,对长期未处理的任务降低重要性或标记为已取消".to_string(),
priority: Priority::High,
});
}
// Suggestion: Prune low-importance memories
if patterns.iter().any(|p| p.observation.contains("低重要性")) {
improvements.push(ImprovementSuggestion {
area: "记忆管理".to_string(),
suggestion: "执行记忆清理移除30天以上未访问且重要性低于3的记忆".to_string(),
priority: Priority::Medium,
});
}
// Suggestion: User profile enrichment
let pref_count = memories.iter().filter(|m| m.memory_type == "preference").count();
if pref_count < 3 {
improvements.push(ImprovementSuggestion {
area: "用户理解".to_string(),
suggestion: "主动在对话中了解用户偏好(沟通风格、技术栈、工作习惯),丰富用户画像".to_string(),
priority: Priority::Medium,
});
}
// Suggestion: Knowledge consolidation
let fact_count = memories.iter().filter(|m| m.memory_type == "fact").count();
if fact_count > 20 {
improvements.push(ImprovementSuggestion {
area: "知识整合".to_string(),
suggestion: "合并相似的事实记忆,提高检索效率。可将相关事实整合为结构化的项目/用户档案".to_string(),
priority: Priority::Low,
});
}
improvements
}
/// Propose identity changes based on patterns
fn propose_identity_changes(
&self,
agent_id: &str,
patterns: &[PatternObservation],
) -> Vec<IdentityChangeProposal> {
let mut proposals = Vec::new();
// If many negative patterns, propose instruction update
let negative_patterns: Vec<_> = patterns
.iter()
.filter(|p| matches!(p.sentiment, Sentiment::Negative))
.collect();
if negative_patterns.len() >= 2 {
let additions: Vec<String> = negative_patterns
.iter()
.map(|p| format!("- 注意: {}", p.observation))
.collect();
proposals.push(IdentityChangeProposal {
agent_id: agent_id.to_string(),
field: "instructions".to_string(),
current_value: "...".to_string(),
proposed_value: format!("\n\n## 自我反思改进\n{}", additions.join("\n")),
reason: format!(
"基于 {} 个负面模式观察,建议在指令中增加自我改进提醒",
negative_patterns.len()
),
});
}
proposals
}
/// Get reflection history
pub fn get_history(&self, limit: usize) -> Vec<&ReflectionResult> {
self.history.iter().rev().take(limit).collect()
}
/// Get last reflection result
pub fn get_last_result(&self) -> Option<&ReflectionResult> {
self.history.last()
}
/// Get current state
pub fn get_state(&self) -> &ReflectionState {
&self.state
}
/// Get configuration
pub fn get_config(&self) -> &ReflectionConfig {
&self.config
}
/// Update configuration
pub fn update_config(&mut self, config: ReflectionConfig) {
self.config = config;
}
}
// === Tauri Commands ===
use std::sync::Arc;
use tokio::sync::Mutex;
pub type ReflectionEngineState = Arc<Mutex<ReflectionEngine>>;
/// Initialize reflection engine
#[tauri::command]
pub async fn reflection_init(
config: Option<ReflectionConfig>,
) -> Result<ReflectionEngineState, String> {
Ok(Arc::new(Mutex::new(ReflectionEngine::new(config))))
}
/// Record a conversation
#[tauri::command]
pub async fn reflection_record_conversation(
state: tauri::State<'_, ReflectionEngineState>,
) -> Result<(), String> {
let mut engine = state.lock().await;
engine.record_conversation();
Ok(())
}
/// Check if reflection should run
#[tauri::command]
pub async fn reflection_should_reflect(
state: tauri::State<'_, ReflectionEngineState>,
) -> Result<bool, String> {
let engine = state.lock().await;
Ok(engine.should_reflect())
}
/// Execute reflection
#[tauri::command]
pub async fn reflection_reflect(
agent_id: String,
memories: Vec<MemoryEntryForAnalysis>,
state: tauri::State<'_, ReflectionEngineState>,
) -> Result<ReflectionResult, String> {
let mut engine = state.lock().await;
Ok(engine.reflect(&agent_id, &memories))
}
/// Get reflection history
#[tauri::command]
pub async fn reflection_get_history(
limit: Option<usize>,
state: tauri::State<'_, ReflectionEngineState>,
) -> Result<Vec<ReflectionResult>, String> {
let engine = state.lock().await;
Ok(engine.get_history(limit.unwrap_or(10)).into_iter().cloned().collect())
}
/// Get reflection state
#[tauri::command]
pub async fn reflection_get_state(
state: tauri::State<'_, ReflectionEngineState>,
) -> Result<ReflectionState, String> {
let engine = state.lock().await;
Ok(engine.get_state().clone())
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_should_reflect_initial() {
let mut engine = ReflectionEngine::new(None);
assert!(!engine.should_reflect());
// After 3 conversations
for _ in 0..3 {
engine.record_conversation();
}
assert!(engine.should_reflect());
}
#[test]
fn test_analyze_patterns() {
let engine = ReflectionEngine::new(None);
let memories = vec![
MemoryEntryForAnalysis {
memory_type: "task".to_string(),
content: "Task 1".to_string(),
importance: 7,
access_count: 1,
tags: vec![],
},
MemoryEntryForAnalysis {
memory_type: "task".to_string(),
content: "Task 2".to_string(),
importance: 8,
access_count: 2,
tags: vec![],
},
];
let patterns = engine.analyze_patterns(&memories);
// Should not trigger (only 2 tasks, threshold is 5)
assert!(!patterns.iter().any(|p| p.observation.contains("待办任务")));
}
}

View File

@@ -21,6 +21,9 @@ mod secure_storage;
// Memory commands for persistent storage
mod memory_commands;
// Intelligence Layer (migrated from frontend lib/)
mod intelligence;
use serde::Serialize;
use serde_json::{json, Value};
use std::fs;
@@ -1300,10 +1303,18 @@ pub fn run() {
// Initialize memory store state
let memory_state: memory_commands::MemoryStoreState = std::sync::Arc::new(tokio::sync::Mutex::new(None));
// Initialize intelligence layer state
let heartbeat_state: intelligence::HeartbeatEngineState = std::sync::Arc::new(tokio::sync::Mutex::new(std::collections::HashMap::new()));
let reflection_state: intelligence::ReflectionEngineState = std::sync::Arc::new(tokio::sync::Mutex::new(intelligence::ReflectionEngine::new(None)));
let identity_state: intelligence::IdentityManagerState = std::sync::Arc::new(tokio::sync::Mutex::new(intelligence::AgentIdentityManager::new()));
tauri::Builder::default()
.plugin(tauri_plugin_opener::init())
.manage(browser_state)
.manage(memory_state)
.manage(heartbeat_state)
.manage(reflection_state)
.manage(identity_state)
.invoke_handler(tauri::generate_handler![
// OpenFang commands (new naming)
openfang_status,
@@ -1390,7 +1401,43 @@ pub fn run() {
memory_commands::memory_stats,
memory_commands::memory_export,
memory_commands::memory_import,
memory_commands::memory_db_path
memory_commands::memory_db_path,
// Intelligence Layer commands (Phase 2-3)
// Heartbeat Engine
intelligence::heartbeat::heartbeat_init,
intelligence::heartbeat::heartbeat_start,
intelligence::heartbeat::heartbeat_stop,
intelligence::heartbeat::heartbeat_tick,
intelligence::heartbeat::heartbeat_get_config,
intelligence::heartbeat::heartbeat_update_config,
intelligence::heartbeat::heartbeat_get_history,
// Context Compactor
intelligence::compactor::compactor_estimate_tokens,
intelligence::compactor::compactor_estimate_messages_tokens,
intelligence::compactor::compactor_check_threshold,
intelligence::compactor::compactor_compact,
// Reflection Engine
intelligence::reflection::reflection_init,
intelligence::reflection::reflection_record_conversation,
intelligence::reflection::reflection_should_reflect,
intelligence::reflection::reflection_reflect,
intelligence::reflection::reflection_get_history,
intelligence::reflection::reflection_get_state,
// Agent Identity Manager
intelligence::identity::identity_get,
intelligence::identity::identity_get_file,
intelligence::identity::identity_build_prompt,
intelligence::identity::identity_update_user_profile,
intelligence::identity::identity_append_user_profile,
intelligence::identity::identity_propose_change,
intelligence::identity::identity_approve_proposal,
intelligence::identity::identity_reject_proposal,
intelligence::identity::identity_get_pending_proposals,
intelligence::identity::identity_update_file,
intelligence::identity::identity_get_snapshots,
intelligence::identity::identity_restore_snapshot,
intelligence::identity::identity_list_agents,
intelligence::identity::identity_delete_agent
])
.run(tauri::generate_context!())
.expect("error while running tauri application");