//! Discord channel adapter use async_trait::async_trait; use std::sync::Arc; use tokio::sync::mpsc; use zclaw_types::Result; use crate::{Channel, ChannelConfig, ChannelStatus, IncomingMessage, OutgoingMessage}; /// Discord channel adapter pub struct DiscordChannel { config: ChannelConfig, status: Arc>, } impl DiscordChannel { pub fn new(config: ChannelConfig) -> Self { Self { config, status: Arc::new(tokio::sync::RwLock::new(ChannelStatus::Disconnected)), } } } #[async_trait] impl Channel for DiscordChannel { fn config(&self) -> &ChannelConfig { &self.config } async fn connect(&self) -> Result<()> { let mut status = self.status.write().await; *status = ChannelStatus::Connected; Ok(()) } async fn disconnect(&self) -> Result<()> { let mut status = self.status.write().await; *status = ChannelStatus::Disconnected; Ok(()) } async fn status(&self) -> ChannelStatus { self.status.read().await.clone() } async fn send(&self, _message: OutgoingMessage) -> Result { // TODO: Implement Discord API send Ok("discord_msg_id".to_string()) } async fn receive(&self) -> Result> { let (tx, rx) = mpsc::channel(100); // TODO: Implement Discord gateway Ok(rx) } }