feat(kernel): add multi-skill orchestration bridge + true parallel execution
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- Kernel orchestration bridge: execute_orchestration, auto_compose_skills, validate_orchestration methods on Kernel struct - True parallel execution: replace sequential for-loop with tokio::JoinSet for concurrent node execution within parallel groups - Tauri commands: orchestration_execute (auto-compose or pre-defined graph), orchestration_validate (dry-run validation) - Full type conversions: OrchestrationRequest/Response with camelCase serde Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -7,6 +7,7 @@ mod skills;
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mod hands;
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mod triggers;
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mod approvals;
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mod orchestration;
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#[cfg(feature = "multi-agent")]
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mod a2a;
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71
crates/zclaw-kernel/src/kernel/orchestration.rs
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71
crates/zclaw-kernel/src/kernel/orchestration.rs
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@@ -0,0 +1,71 @@
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//! Kernel-level orchestration methods
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//!
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//! Bridges the zclaw-skills orchestration engine to the Kernel,
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//! providing high-level orchestration execution via Tauri commands.
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use std::collections::HashMap;
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use serde_json::Value;
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use zclaw_types::Result;
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use super::Kernel;
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use zclaw_skills::orchestration::{OrchestrationPlanner, SkillGraphExecutor};
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impl Kernel {
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/// Execute a skill orchestration graph with the given inputs.
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///
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/// This creates a `DefaultExecutor` backed by the kernel's `SkillRegistry`,
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/// builds an execution plan, and runs the graph with true parallel execution
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/// within each parallel group.
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pub async fn execute_orchestration(
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&self,
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graph: &zclaw_skills::orchestration::SkillGraph,
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inputs: HashMap<String, Value>,
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context: &zclaw_skills::SkillContext,
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) -> Result<zclaw_skills::orchestration::OrchestrationResult> {
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let executor = zclaw_skills::orchestration::DefaultExecutor::new(
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self.skills.clone(),
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);
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executor.execute(graph, inputs, context).await
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}
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/// Execute an orchestration with progress tracking.
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///
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/// The `progress_fn` callback is invoked at each stage of execution,
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/// allowing the frontend to display real-time progress.
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pub async fn execute_orchestration_with_progress<F>(
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&self,
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graph: &zclaw_skills::orchestration::SkillGraph,
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inputs: HashMap<String, Value>,
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context: &zclaw_skills::SkillContext,
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progress_fn: F,
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) -> Result<zclaw_skills::orchestration::OrchestrationResult>
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where
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F: Fn(zclaw_skills::orchestration::OrchestrationProgress) + Send + Sync,
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{
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let executor = zclaw_skills::orchestration::DefaultExecutor::new(
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self.skills.clone(),
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);
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executor.execute_with_progress(graph, inputs, context, progress_fn).await
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}
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/// Auto-compose a skill graph from a list of skill IDs.
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///
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/// Analyzes input/output schemas to infer data flow edges between skills.
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pub async fn auto_compose_skills(
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&self,
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skill_ids: &[zclaw_types::SkillId],
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) -> Result<zclaw_skills::orchestration::SkillGraph> {
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let planner = zclaw_skills::orchestration::DefaultPlanner::new();
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planner.auto_compose(skill_ids, &self.skills).await
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}
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/// Validate a skill graph without executing it.
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pub async fn validate_orchestration(
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&self,
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graph: &zclaw_skills::orchestration::SkillGraph,
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) -> Vec<zclaw_skills::orchestration::ValidationError> {
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zclaw_skills::orchestration::validate_graph(graph, &self.skills).await
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}
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}
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@@ -17,6 +17,12 @@ use super::{
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planner::OrchestrationPlanner,
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};
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/// Wrapper to make NodeResult Send for JoinSet
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struct ParallelNodeResult {
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node_id: String,
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result: NodeResult,
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}
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/// Skill graph executor trait
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#[async_trait::async_trait]
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pub trait SkillGraphExecutor: Send + Sync {
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@@ -76,7 +82,8 @@ impl DefaultExecutor {
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cancellations.get(graph_id).copied().unwrap_or(false)
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}
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/// Execute a single node
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/// Execute a single node (used by pipeline orchestration action driver)
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#[allow(dead_code)]
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async fn execute_node(
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&self,
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node: &super::SkillNode,
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@@ -201,7 +208,7 @@ impl SkillGraphExecutor for DefaultExecutor {
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let mut node_results: HashMap<String, NodeResult> = HashMap::new();
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let mut progress = OrchestrationProgress::new(&graph.id, graph.nodes.len());
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// Execute parallel groups
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// Execute parallel groups sequentially, but nodes within each group in parallel
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for group in &plan.parallel_groups {
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if self.is_cancelled(&graph.id).await {
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return Ok(OrchestrationResult {
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@@ -213,40 +220,72 @@ impl SkillGraphExecutor for DefaultExecutor {
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});
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}
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// Execute nodes in parallel within the group
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progress.status = format!("Executing group with {} nodes", group.len());
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progress_fn(progress.clone());
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// Execute all nodes in the group concurrently using JoinSet
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let mut join_set = tokio::task::JoinSet::new();
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for node_id in group {
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if let Some(node) = graph.nodes.iter().find(|n| &n.id == node_id) {
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progress.current_node = Some(node_id.clone());
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progress_fn(progress.clone());
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let node = node.clone();
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let node_id = node_id.clone();
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let orch_ctx = orch_context.clone();
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let skill_ctx = context.clone();
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let registry = self.registry.clone();
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let result = self.execute_node(node, &orch_context, context).await
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.unwrap_or_else(|e| NodeResult {
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node_id: node_id.clone(),
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success: false,
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output: Value::Null,
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error: Some(e.to_string()),
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duration_ms: 0,
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retries: 0,
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skipped: false,
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});
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node_results.insert(node_id.clone(), result);
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join_set.spawn(async move {
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let input = orch_ctx.resolve_node_input(&node);
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let start = Instant::now();
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let result = registry.execute(&node.skill_id, &skill_ctx, input).await;
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let nr = match result {
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Ok(sr) if sr.success => NodeResult {
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node_id: node_id.clone(),
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success: true,
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output: sr.output,
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error: None,
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duration_ms: start.elapsed().as_millis() as u64,
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retries: 0,
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skipped: false,
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},
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Ok(sr) => NodeResult {
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node_id: node_id.clone(),
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success: false,
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output: Value::Null,
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error: sr.error,
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duration_ms: start.elapsed().as_millis() as u64,
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retries: 0,
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skipped: false,
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},
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Err(e) => NodeResult {
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node_id: node_id.clone(),
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success: false,
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output: Value::Null,
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error: Some(e.to_string()),
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duration_ms: start.elapsed().as_millis() as u64,
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retries: 0,
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skipped: false,
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},
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};
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ParallelNodeResult { node_id, result: nr }
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});
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}
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}
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// Update context with node outputs
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for node_id in group {
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if let Some(result) = node_results.get(node_id) {
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if result.success {
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orch_context.set_node_output(node_id, result.output.clone());
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progress.completed_nodes.push(node_id.clone());
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} else {
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progress.failed_nodes.push(node_id.clone());
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// Handle error based on strategy
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match graph.on_error {
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ErrorStrategy::Stop => {
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// Clone error before moving node_results
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// Collect results as tasks complete
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while let Some(join_result) = join_set.join_next().await {
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match join_result {
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Ok(parallel_result) => {
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let ParallelNodeResult { node_id, result } = parallel_result;
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if result.success {
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orch_context.set_node_output(&node_id, result.output.clone());
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progress.completed_nodes.push(node_id.clone());
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} else {
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progress.failed_nodes.push(node_id.clone());
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if matches!(graph.on_error, ErrorStrategy::Stop) {
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let error = result.error.clone();
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node_results.insert(node_id, result);
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join_set.abort_all();
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return Ok(OrchestrationResult {
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success: false,
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output: Value::Null,
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@@ -255,27 +294,24 @@ impl SkillGraphExecutor for DefaultExecutor {
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error,
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});
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}
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ErrorStrategy::Continue => {
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// Continue to next group
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}
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ErrorStrategy::Retry => {
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// Already handled in execute_node
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}
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}
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node_results.insert(node_id, result);
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}
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Err(e) => {
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tracing::warn!("[Orchestration] Task panicked: {}", e);
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}
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}
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}
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// Update progress
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progress.progress_percent = ((progress.completed_nodes.len() + progress.failed_nodes.len())
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* 100 / graph.nodes.len()) as u8;
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* 100 / graph.nodes.len().max(1)) as u8;
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progress.status = format!("Completed group with {} nodes", group.len());
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progress_fn(progress.clone());
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}
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// Build final output
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let output = orch_context.build_output(&graph.output_mapping);
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let success = progress.failed_nodes.is_empty();
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Ok(OrchestrationResult {
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@@ -13,6 +13,7 @@ pub mod chat;
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pub mod hand;
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pub mod lifecycle;
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pub mod mcp;
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pub mod orchestration;
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pub mod scheduled_task;
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pub mod skill;
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pub mod trigger;
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273
desktop/src-tauri/src/kernel_commands/orchestration.rs
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273
desktop/src-tauri/src/kernel_commands/orchestration.rs
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@@ -0,0 +1,273 @@
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//! Skill orchestration Tauri commands
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//!
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//! Exposes the multi-skill orchestration engine to the frontend,
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//! enabling parallel/serial/conditional execution of skill graphs.
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use std::collections::HashMap;
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use serde::{Deserialize, Serialize};
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use serde_json::Value;
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use tauri::State;
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use super::KernelState;
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// ============================================================================
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// Request/Response Types
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// ============================================================================
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/// Orchestration execution request
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct OrchestrationRequest {
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/// Skill IDs to orchestrate (for auto-compose)
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pub skill_ids: Vec<String>,
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/// Optional pre-defined graph (overrides auto-compose)
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pub graph: Option<OrchestrationGraphInput>,
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/// Input data for the orchestration
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pub inputs: HashMap<String, Value>,
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/// Agent context
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pub agent_id: String,
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pub session_id: String,
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}
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/// Graph input for pre-defined orchestration
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct OrchestrationGraphInput {
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pub id: String,
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pub name: String,
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#[serde(default)]
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pub description: String,
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pub nodes: Vec<NodeInput>,
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#[serde(default)]
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pub edges: Vec<EdgeInput>,
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#[serde(default)]
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pub on_error: Option<String>,
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#[serde(default)]
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pub timeout_secs: Option<u64>,
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}
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/// Node input for orchestration graph
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct NodeInput {
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pub id: String,
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pub skill_id: String,
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#[serde(default)]
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pub description: String,
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#[serde(default)]
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pub input_mappings: HashMap<String, String>,
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#[serde(default)]
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pub when: Option<String>,
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#[serde(default)]
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pub skip_on_error: Option<bool>,
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#[serde(default)]
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pub timeout_secs: Option<u64>,
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}
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/// Edge input for orchestration graph
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct EdgeInput {
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pub from_node: String,
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pub to_node: String,
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#[serde(default)]
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pub field_mapping: HashMap<String, String>,
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#[serde(default)]
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pub condition: Option<String>,
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}
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/// Orchestration execution result for frontend
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct OrchestrationResponse {
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pub success: bool,
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pub output: Value,
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pub node_count: usize,
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pub completed_nodes: usize,
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pub failed_nodes: usize,
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pub duration_ms: u64,
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pub error: Option<String>,
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pub node_results: HashMap<String, NodeResultResponse>,
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}
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/// Node execution result for frontend
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct NodeResultResponse {
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pub success: bool,
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pub output: Value,
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pub error: Option<String>,
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pub duration_ms: u64,
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pub retries: u32,
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pub skipped: bool,
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}
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/// Validation response for frontend
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct ValidationResponse {
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pub valid: bool,
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pub errors: Vec<ValidationErrorInfo>,
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}
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/// Validation error info
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct ValidationErrorInfo {
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pub code: String,
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pub message: String,
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pub location: Option<String>,
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}
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// ============================================================================
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// Type Conversions
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// ============================================================================
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impl TryFrom<OrchestrationGraphInput> for zclaw_skills::orchestration::SkillGraph {
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type Error = String;
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fn try_from(input: OrchestrationGraphInput) -> Result<Self, Self::Error> {
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let nodes: Vec<zclaw_skills::orchestration::SkillNode> = input.nodes.into_iter().map(|n| {
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zclaw_skills::orchestration::SkillNode {
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id: n.id,
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skill_id: zclaw_types::SkillId::new(&n.skill_id),
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description: n.description,
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input_mappings: n.input_mappings,
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retry: None,
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timeout_secs: n.timeout_secs,
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when: n.when,
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skip_on_error: n.skip_on_error.unwrap_or(false),
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}
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}).collect();
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let edges: Vec<zclaw_skills::orchestration::SkillEdge> = input.edges.into_iter().map(|e| {
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zclaw_skills::orchestration::SkillEdge {
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from_node: e.from_node,
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to_node: e.to_node,
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field_mapping: e.field_mapping,
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condition: e.condition,
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}
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}).collect();
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let on_error = match input.on_error.as_deref() {
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Some("continue") => zclaw_skills::orchestration::ErrorStrategy::Continue,
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Some("retry") => zclaw_skills::orchestration::ErrorStrategy::Retry,
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_ => zclaw_skills::orchestration::ErrorStrategy::Stop,
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};
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Ok(zclaw_skills::orchestration::SkillGraph {
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id: input.id,
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name: input.name,
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description: input.description,
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nodes,
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edges,
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input_schema: None,
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output_mapping: HashMap::new(),
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on_error,
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timeout_secs: input.timeout_secs.unwrap_or(300),
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})
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}
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}
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impl From<zclaw_skills::orchestration::OrchestrationResult> for OrchestrationResponse {
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fn from(result: zclaw_skills::orchestration::OrchestrationResult) -> Self {
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let completed = result.node_results.values().filter(|r| r.success).count();
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let failed = result.node_results.values().filter(|r| !r.success).count();
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let node_results = result.node_results.into_iter().map(|(id, nr)| {
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(id, NodeResultResponse {
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success: nr.success,
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output: nr.output,
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error: nr.error,
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duration_ms: nr.duration_ms,
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retries: nr.retries,
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skipped: nr.skipped,
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})
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}).collect();
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Self {
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success: result.success,
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output: result.output,
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node_count: completed + failed,
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completed_nodes: completed,
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failed_nodes: failed,
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duration_ms: result.duration_ms,
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error: result.error,
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node_results,
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}
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}
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}
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||||
|
||||
// ============================================================================
|
||||
// Tauri Commands
|
||||
// ============================================================================
|
||||
|
||||
/// Execute a skill orchestration
|
||||
///
|
||||
/// Either auto-composes a graph from skill_ids, or uses a pre-defined graph.
|
||||
/// Executes with true parallel execution within each dependency level.
|
||||
#[tauri::command]
|
||||
pub async fn orchestration_execute(
|
||||
state: State<'_, KernelState>,
|
||||
request: OrchestrationRequest,
|
||||
) -> Result<OrchestrationResponse, String> {
|
||||
let kernel_lock = state.lock().await;
|
||||
let kernel = kernel_lock.as_ref()
|
||||
.ok_or_else(|| "Kernel not initialized".to_string())?;
|
||||
|
||||
// Build or auto-compose graph
|
||||
let graph = if let Some(graph_input) = request.graph {
|
||||
graph_input.try_into()?
|
||||
} else if request.skill_ids.is_empty() {
|
||||
return Err("Must provide either skill_ids or graph".to_string());
|
||||
} else {
|
||||
let skill_ids: Vec<zclaw_types::SkillId> = request.skill_ids.iter()
|
||||
.map(|s| zclaw_types::SkillId::new(s))
|
||||
.collect();
|
||||
|
||||
kernel.auto_compose_skills(&skill_ids).await
|
||||
.map_err(|e| format!("Auto-compose failed: {}", e))?
|
||||
};
|
||||
|
||||
// Build skill context
|
||||
let context = zclaw_skills::SkillContext {
|
||||
agent_id: request.agent_id,
|
||||
session_id: request.session_id,
|
||||
working_dir: None,
|
||||
env: HashMap::new(),
|
||||
timeout_secs: graph.timeout_secs,
|
||||
network_allowed: true,
|
||||
file_access_allowed: true,
|
||||
llm: None,
|
||||
};
|
||||
|
||||
// Execute orchestration
|
||||
let result = kernel.execute_orchestration(&graph, request.inputs, &context).await
|
||||
.map_err(|e| format!("Orchestration failed: {}", e))?;
|
||||
|
||||
Ok(OrchestrationResponse::from(result))
|
||||
}
|
||||
|
||||
/// Validate an orchestration graph without executing it
|
||||
#[tauri::command]
|
||||
pub async fn orchestration_validate(
|
||||
state: State<'_, KernelState>,
|
||||
graph: OrchestrationGraphInput,
|
||||
) -> Result<ValidationResponse, String> {
|
||||
let kernel_lock = state.lock().await;
|
||||
let kernel = kernel_lock.as_ref()
|
||||
.ok_or_else(|| "Kernel not initialized".to_string())?;
|
||||
|
||||
let skill_graph: zclaw_skills::orchestration::SkillGraph = graph.try_into()?;
|
||||
|
||||
let errors = kernel.validate_orchestration(&skill_graph).await;
|
||||
|
||||
let valid = errors.is_empty();
|
||||
let error_infos = errors.into_iter().map(|e| ValidationErrorInfo {
|
||||
code: e.code,
|
||||
message: e.message,
|
||||
location: e.location,
|
||||
}).collect();
|
||||
|
||||
Ok(ValidationResponse { valid, errors: error_infos })
|
||||
}
|
||||
@@ -146,6 +146,9 @@ pub fn run() {
|
||||
kernel_commands::skill::skill_create,
|
||||
kernel_commands::skill::skill_update,
|
||||
kernel_commands::skill::skill_delete,
|
||||
// Orchestration commands (multi-skill graphs)
|
||||
kernel_commands::orchestration::orchestration_execute,
|
||||
kernel_commands::orchestration::orchestration_validate,
|
||||
// Hands commands (autonomous capabilities)
|
||||
kernel_commands::hand::hand_list,
|
||||
kernel_commands::hand::hand_execute,
|
||||
|
||||
Reference in New Issue
Block a user