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- 创建 types.ts 定义完整的类型系统 - 重写 DocumentRenderer.tsx 修复语法错误 - 重写 QuizRenderer.tsx 修复语法错误 - 重写 PresentationContainer.tsx 添加类型守卫 - 重写 TypeSwitcher.tsx 修复类型引用 - 更新 index.ts 移除不存在的 ChartRenderer 导出 审计结果: - 类型检查: 通过 - 单元测试: 222 passed - 构建: 成功
758 lines
24 KiB
Markdown
758 lines
24 KiB
Markdown
# ZCLAW Agent 成长功能设计规格
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> **版本**: 1.0
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> **日期**: 2026-03-26
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> **状态**: 已批准
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> **作者**: Claude + 用户协作设计
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---
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## 一、概述
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### 1.1 背景
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ZCLAW 当前的学习系统存在**前后端分离问题**:
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- 前端有完整的学习逻辑 (`active-learning.ts`, `memory-extractor.ts`)
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- 但这些学习结果存储在 localStorage/IndexedDB
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- 后端执行系统 (Rust) 无法获取这些学习结果
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- 导致 Agent 无法真正"成长"
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### 1.2 目标
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设计并实现完整的 Agent 成长功能,让 Agent 像个人管家一样:
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- **记住偏好**:用户的沟通风格、回复格式、语言偏好等
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- **积累知识**:从对话中学习用户相关事实、领域知识、经验教训
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- **掌握技能**:记录技能/Hand 的使用模式,优化执行效率
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### 1.3 需求决策
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| 维度 | 决策 | 理由 |
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|------|------|------|
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| 成长维度 | 偏好 + 知识 + 技能(全部) | 完整的管家式成长体验 |
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| 整合策略 | 完全后端化,Rust 重写 | 避免前后端数据隔离问题 |
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| 存储架构 | OpenViking 作为完整记忆层 | 利用现有的 L0/L1/L2 分层 + 语义搜索 |
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| 学习触发 | 对话后自动 + 用户显式触发 | 平衡自动化和可控性 |
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| 行为影响 | 智能检索 + Token 预算控制 | 解决长期使用后数据量过大的问题 |
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---
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## 二、系统架构
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### 2.1 整体架构图
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```
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┌─────────────────────────────────────────────────────────────────┐
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│ ZCLAW Agent 成长系统 │
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├─────────────────────────────────────────────────────────────────┤
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│ ┌─────────────────────────────────────────────────────────┐ │
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│ │ zclaw-growth (新 Crate) │ │
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│ │ ────────────────────────────────────────────────────── │ │
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│ │ • MemoryExtractor - 从对话中提取偏好/知识/经验 │ │
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│ │ • MemoryRetriever - 语义检索相关记忆 │ │
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│ │ • PromptInjector - 动态构建 system_prompt │ │
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│ │ • GrowthTracker - 追踪成长指标和演化 │ │
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│ └─────────────────────────────────────────────────────────┘ │
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│ │ │
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│ ▼ │
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│ ┌─────────────────────────────────────────────────────────┐ │
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│ │ OpenViking (记忆层) │ │
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│ │ ────────────────────────────────────────────────────── │ │
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│ │ URI 结构: │ │
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│ │ • agent://{id}/preferences/{category} - 用户偏好 │ │
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│ │ • agent://{id}/knowledge/{domain} - 知识积累 │ │
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│ │ • agent://{id}/experience/{skill} - 技能经验 │ │
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│ │ • agent://{id}/sessions/{sid} - 对话历史 │ │
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│ └─────────────────────────────────────────────────────────┘ │
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│ │ │
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│ ▼ │
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│ ┌─────────────────────────────────────────────────────────┐ │
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│ │ zclaw-runtime (修改) │ │
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│ │ ────────────────────────────────────────────────────── │ │
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│ │ AgentLoop 集成: │ │
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│ │ 1. 对话前 → MemoryRetriever 检索相关记忆 │ │
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│ │ 2. 构建请求 → PromptInjector 注入记忆 │ │
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│ │ 3. 对话后 → MemoryExtractor 提取新记忆 │ │
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│ └─────────────────────────────────────────────────────────┘ │
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└─────────────────────────────────────────────────────────────────┘
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```
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### 2.2 数据流
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```
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用户输入
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│
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▼
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┌─────────────────────────────────────────┐
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│ 1. 记忆检索 │
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│ • 用当前输入查询 OpenViking │
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│ • 召回 Top-5 相关记忆 │
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│ • Token 预算控制 (500 tokens) │
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└─────────────────────────────────────────┘
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│
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▼
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┌─────────────────────────────────────────┐
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│ 2. Prompt 构建 │
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│ system_prompt = base + │
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│ "## 用户偏好\n" + preferences + │
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│ "## 相关知识\n" + knowledge │
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└─────────────────────────────────────────┘
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│
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▼
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┌─────────────────────────────────────────┐
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│ 3. LLM 对话 │
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│ • 正常的 AgentLoop 执行 │
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└─────────────────────────────────────────┘
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│
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▼
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┌─────────────────────────────────────────┐
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│ 4. 记忆提取 (对话后) │
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│ • 分析对话内容 │
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│ • 提取偏好/知识/经验 │
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│ • 写入 OpenViking (L0/L1/L2) │
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└─────────────────────────────────────────┘
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```
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### 2.3 OpenViking URI 结构
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```
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agent://{agent_id}/
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├── preferences/
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│ ├── communication-style # 沟通风格偏好
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│ ├── response-format # 回复格式偏好
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│ ├── language-preference # 语言偏好
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│ └── topic-interests # 主题兴趣
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├── knowledge/
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│ ├── user-facts # 用户相关事实
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│ ├── domain-knowledge # 领域知识
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│ └── lessons-learned # 经验教训
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├── experience/
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│ ├── skill-{id} # 技能使用经验
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│ └── hand-{id} # Hand 使用经验
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└── sessions/
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└── {session_id}/ # 对话历史
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├── raw # 原始对话 (L0)
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├── summary # 摘要 (L1)
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└── keywords # 关键词 (L2)
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```
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---
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## 三、详细设计
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### 3.1 新 Crate 结构
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```
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crates/zclaw-growth/
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├── Cargo.toml
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├── src/
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│ ├── lib.rs # 入口和公共 API
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│ ├── extractor.rs # 记忆提取器
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│ ├── retriever.rs # 记忆检索器
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│ ├── injector.rs # Prompt 注入器
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│ ├── tracker.rs # 成长追踪器
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│ ├── types.rs # 类型定义
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│ └── viking_adapter.rs # OpenViking 适配器
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```
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### 3.2 核心类型定义
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```rust
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// types.rs
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/// 记忆类型
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub enum MemoryType {
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Preference, // 偏好
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Knowledge, // 知识
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Experience, // 经验
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Session, // 对话
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}
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/// 记忆条目
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct MemoryEntry {
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pub uri: String,
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pub memory_type: MemoryType,
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pub content: String,
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pub keywords: Vec<String>,
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pub importance: u8, // 1-10
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pub access_count: u32,
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pub created_at: DateTime<Utc>,
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pub last_accessed: DateTime<Utc>,
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}
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/// 提取的记忆
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct ExtractedMemory {
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pub memory_type: MemoryType,
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pub category: String,
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pub content: String,
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pub confidence: f32, // 提取置信度 0.0-1.0
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pub source_session: SessionId,
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}
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/// 检索配置
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#[derive(Debug, Clone)]
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pub struct RetrievalConfig {
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pub max_tokens: usize, // 总 Token 预算,默认 500
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pub preference_budget: usize, // 偏好 Token 预算,默认 200
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pub knowledge_budget: usize, // 知识 Token 预算,默认 200
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pub experience_budget: usize, // 经验 Token 预算,默认 100
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pub min_similarity: f32, // 最小相似度阈值,默认 0.7
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pub max_results: usize, // 最大返回数量,默认 10
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}
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impl Default for RetrievalConfig {
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fn default() -> Self {
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Self {
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max_tokens: 500,
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preference_budget: 200,
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knowledge_budget: 200,
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experience_budget: 100,
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min_similarity: 0.7,
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max_results: 10,
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}
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}
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}
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/// 检索结果
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#[derive(Debug, Clone, Default)]
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pub struct RetrievalResult {
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pub preferences: Vec<MemoryEntry>,
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pub knowledge: Vec<MemoryEntry>,
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pub experience: Vec<MemoryEntry>,
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pub total_tokens: usize,
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}
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/// 提取配置
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#[derive(Debug, Clone)]
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pub struct ExtractionConfig {
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pub extract_preferences: bool, // 是否提取偏好,默认 true
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pub extract_knowledge: bool, // 是否提取知识,默认 true
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pub extract_experience: bool, // 是否提取经验,默认 true
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pub min_confidence: f32, // 最小置信度阈值,默认 0.6
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}
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impl Default for ExtractionConfig {
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fn default() -> Self {
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Self {
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extract_preferences: true,
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extract_knowledge: true,
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extract_experience: true,
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min_confidence: 0.6,
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}
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}
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}
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```
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### 3.3 MemoryExtractor 接口
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```rust
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// extractor.rs
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/// 记忆提取器 - 从对话中提取有价值的记忆
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pub struct MemoryExtractor {
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llm_driver: Arc<dyn LlmDriver>,
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}
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impl MemoryExtractor {
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pub fn new(llm_driver: Arc<dyn LlmDriver>) -> Self {
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Self { llm_driver }
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}
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/// 从对话中提取记忆
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pub async fn extract(
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&self,
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messages: &[Message],
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config: &ExtractionConfig,
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) -> Result<Vec<ExtractedMemory>> {
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let mut results = Vec::new();
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if config.extract_preferences {
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let prefs = self.extract_preferences(messages).await?;
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results.extend(prefs);
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}
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if config.extract_knowledge {
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let knowledge = self.extract_knowledge(messages).await?;
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results.extend(knowledge);
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}
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if config.extract_experience {
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let experience = self.extract_experience(messages).await?;
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results.extend(experience);
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}
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// 过滤低置信度结果
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results.retain(|m| m.confidence >= config.min_confidence);
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Ok(results)
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}
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/// 提取偏好
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async fn extract_preferences(
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&self,
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messages: &[Message],
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) -> Result<Vec<ExtractedMemory>> {
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// 使用 LLM 分析对话,提取用户偏好
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// 例如:用户喜欢简洁的回复、用户偏好中文等
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// ...
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}
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/// 提取知识
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async fn extract_knowledge(
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&self,
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messages: &[Message],
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) -> Result<Vec<ExtractedMemory>> {
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// 使用 LLM 分析对话,提取有价值的事实和知识
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// 例如:用户是程序员、用户在做一个 Rust 项目等
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// ...
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}
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/// 提取经验
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async fn extract_experience(
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&self,
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messages: &[Message],
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) -> Result<Vec<ExtractedMemory>> {
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// 分析对话中的技能/工具使用,提取经验教训
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// 例如:某个技能执行失败、某个工具效果很好等
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// ...
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}
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}
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```
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### 3.4 MemoryRetriever 接口
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```rust
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// retriever.rs
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/// 记忆检索器 - 从 OpenViking 检索相关记忆
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pub struct MemoryRetriever {
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viking: Arc<VikingAdapter>,
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}
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impl MemoryRetriever {
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pub fn new(viking: Arc<VikingAdapter>) -> Self {
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Self { viking }
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}
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/// 检索与当前输入相关的记忆
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pub async fn retrieve(
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&self,
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agent_id: &AgentId,
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query: &str,
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config: &RetrievalConfig,
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) -> Result<RetrievalResult> {
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// 1. 检索偏好
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let preferences = self.retrieve_by_type(
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agent_id,
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MemoryType::Preference,
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query,
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config.max_results,
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).await?;
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// 2. 检索知识
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let knowledge = self.retrieve_by_type(
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agent_id,
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MemoryType::Knowledge,
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query,
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config.max_results,
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).await?;
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// 3. 检索经验
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let experience = self.retrieve_by_type(
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agent_id,
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MemoryType::Experience,
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query,
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config.max_results / 2,
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).await?;
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// 4. 计算 Token 使用
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let total_tokens = self.estimate_tokens(&preferences, &knowledge, &experience);
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Ok(RetrievalResult {
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preferences,
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knowledge,
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experience,
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total_tokens,
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})
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}
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/// 按类型检索
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async fn retrieve_by_type(
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&self,
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agent_id: &AgentId,
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memory_type: MemoryType,
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query: &str,
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limit: usize,
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) -> Result<Vec<MemoryEntry>> {
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let scope = format!("agent://{}/{}", agent_id, memory_type_to_scope(&memory_type));
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let results = self.viking.find(query, FindOptions {
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scope: Some(scope),
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limit: Some(limit),
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level: Some("L1"), // 使用摘要级别
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}).await?;
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// 转换为 MemoryEntry
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// ...
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}
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fn estimate_tokens(
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&self,
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preferences: &[MemoryEntry],
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knowledge: &[MemoryEntry],
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experience: &[MemoryEntry],
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) -> usize {
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// 简单估算:约 4 字符 = 1 token
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let total_chars: usize = preferences.iter()
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.chain(knowledge.iter())
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.chain(experience.iter())
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.map(|m| m.content.len())
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.sum();
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total_chars / 4
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}
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}
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fn memory_type_to_scope(ty: &MemoryType) -> &'static str {
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match ty {
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MemoryType::Preference => "preferences",
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MemoryType::Knowledge => "knowledge",
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MemoryType::Experience => "experience",
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MemoryType::Session => "sessions",
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}
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}
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```
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### 3.5 PromptInjector 接口
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```rust
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// injector.rs
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/// Prompt 注入器 - 将记忆动态注入 system_prompt
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pub struct PromptInjector {
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config: RetrievalConfig,
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}
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impl PromptInjector {
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pub fn new(config: RetrievalConfig) -> Self {
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Self { config }
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}
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/// 构建增强的 system_prompt
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pub fn inject(
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&self,
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base_prompt: &str,
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memories: &RetrievalResult,
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) -> String {
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let mut result = base_prompt.to_string();
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// 注入偏好
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if !memories.preferences.is_empty() {
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let prefs_section = self.format_preferences(
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&memories.preferences,
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self.config.preference_budget,
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);
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result.push_str("\n\n## 用户偏好\n");
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result.push_str(&prefs_section);
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}
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// 注入知识
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if !memories.knowledge.is_empty() {
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let knowledge_section = self.format_knowledge(
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&memories.knowledge,
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self.config.knowledge_budget,
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);
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result.push_str("\n\n## 相关知识\n");
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result.push_str(&knowledge_section);
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}
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// 注入经验
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if !memories.experience.is_empty() {
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let exp_section = self.format_experience(
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&memories.experience,
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self.config.experience_budget,
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);
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result.push_str("\n\n## 经验参考\n");
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result.push_str(&exp_section);
|
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}
|
||
|
||
result
|
||
}
|
||
|
||
fn format_preferences(&self, entries: &[MemoryEntry], budget: usize) -> String {
|
||
let mut result = String::new();
|
||
let mut used = 0;
|
||
|
||
for entry in entries.iter().take(5) { // 最多 5 条偏好
|
||
let line = format!("- {}\n", entry.content);
|
||
let line_tokens = line.len() / 4;
|
||
|
||
if used + line_tokens > budget {
|
||
break;
|
||
}
|
||
|
||
result.push_str(&line);
|
||
used += line_tokens;
|
||
}
|
||
|
||
result
|
||
}
|
||
|
||
fn format_knowledge(&self, entries: &[MemoryEntry], budget: usize) -> String {
|
||
// 类似 format_preferences
|
||
// ...
|
||
}
|
||
|
||
fn format_experience(&self, entries: &[MemoryEntry], budget: usize) -> String {
|
||
// 类似 format_preferences
|
||
// ...
|
||
}
|
||
}
|
||
```
|
||
|
||
### 3.6 AgentLoop 集成
|
||
|
||
修改 `crates/zclaw-runtime/src/loop_runner.rs`:
|
||
|
||
```rust
|
||
pub struct AgentLoop {
|
||
agent_id: AgentId,
|
||
driver: Arc<dyn LlmDriver>,
|
||
tools: ToolRegistry,
|
||
memory: Arc<MemoryStore>,
|
||
model: String,
|
||
system_prompt: Option<String>,
|
||
max_tokens: u32,
|
||
temperature: f32,
|
||
skill_executor: Option<Arc<dyn SkillExecutor>>,
|
||
|
||
// 新增:成长系统
|
||
memory_retriever: Option<Arc<MemoryRetriever>>,
|
||
memory_extractor: Option<Arc<MemoryExtractor>>,
|
||
prompt_injector: Option<PromptInjector>,
|
||
growth_enabled: bool,
|
||
}
|
||
|
||
impl AgentLoop {
|
||
pub async fn run(&self, session_id: SessionId, input: String) -> Result<AgentLoopResult> {
|
||
// 1. 检索相关记忆 (新增)
|
||
let memories = if self.growth_enabled {
|
||
if let Some(retriever) = &self.memory_retriever {
|
||
retriever.retrieve(
|
||
&self.agent_id,
|
||
&input,
|
||
&RetrievalConfig::default(),
|
||
).await.unwrap_or_default()
|
||
} else {
|
||
RetrievalResult::default()
|
||
}
|
||
} else {
|
||
RetrievalResult::default()
|
||
};
|
||
|
||
// 2. 构建增强的 system_prompt (修改)
|
||
let enhanced_prompt = if self.growth_enabled {
|
||
if let Some(injector) = &self.prompt_injector {
|
||
injector.inject(
|
||
self.system_prompt.as_deref().unwrap_or(""),
|
||
&memories,
|
||
)
|
||
} else {
|
||
self.system_prompt.clone().unwrap_or_default()
|
||
}
|
||
} else {
|
||
self.system_prompt.clone().unwrap_or_default()
|
||
};
|
||
|
||
// 3. 添加用户消息
|
||
let user_message = Message::user(input);
|
||
self.memory.append_message(&session_id, &user_message).await?;
|
||
|
||
// 4. 获取完整上下文
|
||
let mut messages = self.memory.get_messages(&session_id).await?;
|
||
|
||
// 5. 执行 LLM 循环 (使用增强的 prompt)
|
||
let mut iterations = 0;
|
||
let max_iterations = 10;
|
||
|
||
loop {
|
||
// ... 现有的 LLM 循环逻辑
|
||
// 使用 enhanced_prompt 作为 system message
|
||
}
|
||
|
||
// 6. 对话结束后提取记忆 (新增)
|
||
if self.growth_enabled {
|
||
if let Some(extractor) = &self.memory_extractor {
|
||
let final_messages = self.memory.get_messages(&session_id).await?;
|
||
let extracted = extractor.extract(
|
||
&final_messages,
|
||
&ExtractionConfig::default(),
|
||
).await?;
|
||
|
||
// 写入 OpenViking
|
||
for memory in extracted {
|
||
// 通过 VikingAdapter 写入
|
||
}
|
||
}
|
||
}
|
||
|
||
Ok(result)
|
||
}
|
||
}
|
||
```
|
||
|
||
---
|
||
|
||
## 四、前端变化
|
||
|
||
### 4.1 新增组件
|
||
|
||
```typescript
|
||
// desktop/src/components/GrowthPanel.tsx
|
||
|
||
interface GrowthPanelProps {
|
||
agentId: string;
|
||
}
|
||
|
||
export function GrowthPanel({ agentId }: GrowthPanelProps) {
|
||
// 功能:
|
||
// - 显示 Agent 成长指标
|
||
// - 手动触发学习
|
||
// - 查看/编辑记忆
|
||
// - 配置学习参数
|
||
}
|
||
```
|
||
|
||
### 4.2 Store 扩展
|
||
|
||
```typescript
|
||
// desktop/src/store/agentStore.ts
|
||
|
||
interface AgentState {
|
||
// ... 现有字段
|
||
|
||
// 新增:成长相关
|
||
growthEnabled: boolean;
|
||
memoryStats: {
|
||
totalMemories: number;
|
||
preferences: number;
|
||
knowledge: number;
|
||
experience: number;
|
||
lastLearningTime: string | null;
|
||
};
|
||
}
|
||
```
|
||
|
||
### 4.3 Tauri Commands
|
||
|
||
```rust
|
||
// desktop/src-tauri/src/growth_commands.rs
|
||
|
||
#[tauri::command]
|
||
async fn get_memory_stats(agent_id: String) -> Result<MemoryStats, String>;
|
||
|
||
#[tauri::command]
|
||
async fn trigger_learning(agent_id: String, session_id: String) -> Result<Vec<ExtractedMemory>, String>;
|
||
|
||
#[tauri::command]
|
||
async fn get_memories(agent_id: String, memory_type: Option<String>) -> Result<Vec<MemoryEntry>, String>;
|
||
|
||
#[tauri::command]
|
||
async fn delete_memory(agent_id: String, uri: String) -> Result<(), String>;
|
||
|
||
#[tauri::command]
|
||
async fn update_memory(agent_id: String, uri: String, content: String) -> Result<(), String>;
|
||
```
|
||
|
||
---
|
||
|
||
## 五、执行计划
|
||
|
||
### 5.1 Phase 1: Crate 骨架 (1-2 天)
|
||
|
||
- [ ] 创建 `crates/zclaw-growth/` 目录结构
|
||
- [ ] 定义 `types.rs` 核心类型
|
||
- [ ] 设置 `Cargo.toml` 依赖
|
||
|
||
### 5.2 Phase 2: 检索系统 (2-3 天)
|
||
|
||
- [ ] 实现 `VikingAdapter` 封装
|
||
- [ ] 实现 `MemoryRetriever`
|
||
- [ ] 单元测试
|
||
|
||
### 5.3 Phase 3: 注入 + 集成 (2-3 天)
|
||
|
||
- [ ] 实现 `PromptInjector`
|
||
- [ ] 修改 `AgentLoop` 集成点
|
||
- [ ] 集成测试
|
||
|
||
### 5.4 Phase 4: 提取系统 (3-4 天)
|
||
|
||
- [ ] 实现 `MemoryExtractor`
|
||
- [ ] 设计 LLM prompt 模板
|
||
- [ ] 测试提取质量
|
||
|
||
### 5.5 Phase 5: 前端 UI (2-3 天)
|
||
|
||
- [ ] 实现 `GrowthPanel` 组件
|
||
- [ ] 扩展 Agent Store
|
||
- [ ] 添加 Tauri Commands
|
||
|
||
### 5.6 Phase 6: 测试 + 优化 (2-3 天)
|
||
|
||
- [ ] 端到端测试
|
||
- [ ] 性能优化
|
||
- [ ] 文档完善
|
||
|
||
**总计**: 约 12-18 天
|
||
|
||
---
|
||
|
||
## 六、关键文件路径
|
||
|
||
### 核心类型
|
||
- `crates/zclaw-types/src/agent.rs` - AgentConfig
|
||
- `crates/zclaw-types/src/message.rs` - Message
|
||
- `crates/zclaw-types/src/id.rs` - AgentId, SessionId
|
||
|
||
### 存储层
|
||
- `crates/zclaw-memory/src/store.rs` - MemoryStore
|
||
- `crates/zclaw-memory/src/schema.rs` - SQLite Schema
|
||
|
||
### 运行时
|
||
- `crates/zclaw-runtime/src/loop_runner.rs` - AgentLoop
|
||
|
||
### OpenViking 集成
|
||
- `desktop/src/lib/viking-client.ts` - 前端客户端
|
||
- `desktop/src-tauri/src/viking_commands.rs` - Tauri 命令
|
||
- `docs/features/03-context-database/00-openviking-integration.md` - 文档
|
||
|
||
### 前端学习系统(将被后端化)
|
||
- `desktop/src/lib/active-learning.ts`
|
||
- `desktop/src/lib/memory-extractor.ts`
|
||
- `desktop/src/store/activeLearningStore.ts`
|
||
|
||
---
|
||
|
||
## 七、风险与缓解
|
||
|
||
| 风险 | 影响 | 缓解措施 |
|
||
|------|------|---------|
|
||
| OpenViking 不可用 | 高 | 实现 LocalStorageAdapter 降级方案 |
|
||
| 记忆提取质量低 | 中 | 可配置的置信度阈值 + 人工审核 |
|
||
| Token 预算超限 | 中 | 严格的 Token 控制和截断 |
|
||
| 前端学习数据丢失 | 高 | 提供迁移脚本导入旧数据 |
|
||
|
||
---
|
||
|
||
## 八、新会话执行指南
|
||
|
||
在新会话中执行此方案时,请:
|
||
|
||
1. **阅读本文档**:`docs/superpowers/specs/2026-03-26-agent-growth-design.md`
|
||
2. **参考计划文件**:`plans/crispy-spinning-reef.md`(包含更多分析细节)
|
||
3. **从 Phase 1 开始**:创建 zclaw-growth crate 骨架
|
||
4. **遵循设计**:严格按照本文档的接口定义实现
|
||
5. **保持沟通**:如有疑问,与用户确认后再修改设计
|